Adds a free light to electric poles based on powered range.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
I would think the poles wouldn't light up unless they had power.
This is a very simple mod for the release of space age. I assume other Factorio 1.1 mods will be updated in time to Factorio 2.0 standards and they can do power usage, handle quality, etc.