"max_distance_of_nearby_sector_revealed" help us visualize our base without the need for many radars. I think that is the range that each radar hold a clear view of the surrounds!
I use this mod to change that: https://mods.factorio.com/mod/Moar-Radar
Yeah that makes sense. I'm a little hesitant because i heard huge areas of revealed sectors affect UPS a lot, but i'll try for myself and report back when it's done.
I re-released version 0.0.4 with an active surveillance setting with a maximum value of 15 (default 3) which seemed reasonable to me! I don't want to clutter the settings list even more with power consumption settings though. At this rate i need to make separate mods.