Hide all UI/HUD (minimap, research progress, quickbar, etc.) and then automatically show only relevant parts based on player's current in-game actions. Shows minimap when you are driving, shows weapons when you are fighting, shows shortcuts when you are rewiring your combinators, and some more. Helps keeping your OLED safe from burn-ins as a bonus.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.2.2
Date: 2026-05-20
Changes:
- Replaced welcome message in console with custom entry in Tips and tricks.
Version: 1.2.1
Date: 2026-05-05
Changes:
- Areas around screen edges will no longer take screen space when auto-hiding is disabled.
- All elements of bottom UI will now always auto-hide together to not waste player's attention
on each one hiding one after another.
- Alerts will now show up whenever toolbar, quickbar, or shortcuts bar shows up.
Can be disabled in settings.
Version: 1.2.0
Date: 2026-05-04
Features:
- Added thin areas around edges of the screen that show nearby UI elements when approached
with mouse cursor.
Version: 1.1.4
Date: 2026-05-02
Changes:
- Alerts will now be immediately checked for updates when ally entities take damage.
Bugfixes:
- Fixed UI not hiding after opening inventory in editor mode and then exiting editor mode.
Version: 1.1.3
Date: 2026-05-01
Bugfixes:
- Fixed desync in multiplayer in ultra rare case of someone connecting at exact tick
someone else pressed a quickbar hotkey.
Version: 1.1.2
Date: 2026-04-29
Bugfixes:
- Fixed support for multiplayer.
- Fixed inability to access UI in spectator mode.
Version: 1.1.1
Date: 2026-04-27
Bugfixes:
- Also take "Followers" (following robots) into account when checking alerts panel for changes.
Version: 1.1.0
Date: 2026-04-26
Features:
- Added auto-hiding for alerts panel when there where no changes to active alerts for too long.
- Added a setting allowing to disable alerts auto-hiding and related computational costs.
Changes:
- Briefly show UI after new game cutscene.
Version: 1.0.2
Date: 2026-04-24
Bugfixes:
- Partialy fix inconsistent behavior of list of pins by forcing it to show up along minimap
when "pin" game control is used (won't work for adding pins by scripts).
Version: 1.0.1
Date: 2026-04-23
Changes:
- UI shown due to changes on UI itself will now be kept visible for some minimum amount of time
even if the hiding delay setting is set to 0 seconds.
Version: 1.0.0
Date: 2026-04-22
Features:
- Initial release.