Dredgepack

by Kubius

The island dweller's mini-pack. Supplements Dredgeworks' underwater ores with the transport and logistics needed for seafaring, and provides some suggestions for extra add-ins. Strictly a dependency mod. Works alongside SE, appears to work alongside SE/K2 after brief testing.

Mod packs
6 months ago
1.1
238
Owner:
Kubius
Source:
N/A
Homepage:
N/A
License:
The Unlicense (Public Domain)
Created:
7 months ago
Latest Version:
1.0.1 (6 months ago)
Factorio version:
1.1
Downloaded by:
238 users

Core Inclusions

  • Dredgeworks: The focal mod of the pack. Ore patches now generate into and under the water, special hardware is available to extract and relocate these ores, and refined concrete serves as a new landfill alternative with higher flexibility but increased complexity.

  • AAI Containers and Warehouses: High-capacity storage. Included for its usefulness when buffering materials in isolated sites such as aquatic extraction platforms.

  • AAI Vehicles: Ironclad (+ Ironclad Gunboat and Mortar Turret): Seafaring vehicle useful for pre-jetpack transport, and establishing a beachhead against biters (particularly if playing with Islands World).

  • Cargo Ships: The sea counterpart to trains, providing crucial long-distance water logistics. Dredgepack activates the option to allow oil rigs without chemical science, to facilitate early extraction if your closest oil isn't on land (or near enough to build refined concrete out to).

  • Combat Mechanics Overhaul: Allows walls to block enemy projectiles, making beachhead base establishment more practical without a steady logistics flow to the base.

  • Jetpack: Provides personal mobility over all terrain, including water. Makes offshore construction much more practical.

Extra Add-Ins (and why you might want them)

  • AAI Industry: Adjusts and extends a wide array of early to mid game manufacture processes, extends the burner phase and alters the distribution of resource consumption. Recommended for its Fuel Processor, which allows the creation of a condensed processed fuel that is convenient for operating jetpacks and seafaring vessels.

  • AAI Programmable Vehicles: Allows remote command of your vehicles. Pairs well with the Ironclad and Ironclad Gunboat for en-masse coastal biter removal.

  • AAI Signal Transmission: Infinite-range interconnection of signals across any number of electrical grids. Can come in useful for highly distant outposts that aren't connected directly by a power line.

  • Alien Biomes: Primarily beneficial for its addition of shallow water, making it easier to get in and out of water vehicles and possible to have an "intersection" between land and sea transit. Also pretty.

  • FasterStart: Provides you with one roboport, a miniature reactor, an exoskeleton, night vision, and 25 robots that don't run out of power. If you've grown bored of the early game, an excellent pick.

  • Handcrafted: Adds toolboxes and consumable hand tools which accelerate manual crafting. If you're disorganized or just like cobbling things together by hand, this comes in fairly useful.

  • Islands World: Pretty much what it says on the tin. Makes for a nice alternative to a single-island world.

  • Squeak Through: Allows you to snugly fit in between just about any structures in the game. Very convenient for dense facilities and offshore operations.