Dog Mod


Adds a dog to Factorio. Currently he runs around, barks, attacks enemies, and has a small inventory. Planning to make him do basic construction / resupply tasks. The goal is to make him speed up the early game and ease early game annoyances. Also planning to make him upgradable by giving him his own power vest, so he can be helpful in the later game.

Tweaks
3 years ago
1.1
606

Changelog

Version: 0.1.3
Date: 2020.08.06
  Changes:
    - Incomplete implementation of dog armor.
      Armor can be crafted, equipped, and applies some effects,
      but no modular effects and it doesn't change how the dog looks yet.
    - Ability to resize dog.
Version: 0.1.2
Date: 2020.08.04
  Changes:
    - Dog disappears when you get in a vehicle, and reappears when you exit.
      Otherwise he would keep teleporting because he gets too far away.
    - Added intermediate items (dog bones) which aren't used yet.
Version: 0.1.1
Date: 2020.08.03
  Changes:
    - Fixed bug caused by last-minute name change to "dog mod"
  Optimisations:
    - Code tidying and cleanup.
Version: 0.1.0
Date: 2021.08.01
  Info:
    - Initial working version.