Mods introducing new content into the game.
Version: 0.0.1
Date: 2024-12-04
Info:
- Initial release
Features:
- Added different 'Rocket part' recipes for each (vanilla) planet
- Each 'Rocket part'
is only craftable on its own planet (included Nauvis, recipe unchanged),
unlocked on the unique ingredients unlocking technology,
and affected by 'Rocket part productivity' research
- 'Rocket part' on 'Aquilo' (6s crafting time, resulted count is 2)
- Uses 2x 'Processing unit', 1x'Low density structure', 1x'Lithium plate' and 3x'Rocket fuel' as ingredients
- 'Rocket part' on 'Fulgora' (3s crafting time, resulted count is 1)
- Uses 2x 'Processing unit', 1x'Low density structure', 1x'Holmium plate' and 1x'Rocket fuel' as ingredients
- 'Rocket part' on 'Gleba' (3s crafting time, resulted count is 1)
- Uses 1x 'Advanced circuit', 1x'Low density structure', 2x'Carbon fiber' and 2x'Rocket fuel' as ingredients
- 'Rocket part' on 'Vulcanus' (3s crafting time, resulted count is 1)
- Uses 1x 'Advanced circuit', 1x'Low density structure', 1x'Tungsten plate' and 4x'Rocket fuel' as ingredients
Changes:
- Removed the 'fixed recipe' for 'Rocket silo', recipes now needs to be selected
- Note that it now enables to select and make quality rocket parts from quality ingredients (does not affect the Rocket itself)
- Changed 'Carbon fiber' technology to trigger technology, unlocked by crafting 100x'Agricultural science pack'