Mods introducing new content into the game.
Version: 0.0.1 Date: 2024-12-04 Info: - Initial release Features: - Added different 'Rocket part' recipes for each (vanilla) planet - Each 'Rocket part' is only craftable on its own planet (included Nauvis, recipe unchanged), unlocked on the unique ingredients unlocking technology, and affected by 'Rocket part productivity' research - 'Rocket part' on 'Aquilo' (6s crafting time, resulted count is 2) - Uses 2x 'Processing unit', 1x'Low density structure', 1x'Lithium plate' and 3x'Rocket fuel' as ingredients - 'Rocket part' on 'Fulgora' (3s crafting time, resulted count is 1) - Uses 2x 'Processing unit', 1x'Low density structure', 1x'Holmium plate' and 1x'Rocket fuel' as ingredients - 'Rocket part' on 'Gleba' (3s crafting time, resulted count is 1) - Uses 1x 'Advanced circuit', 1x'Low density structure', 2x'Carbon fiber' and 2x'Rocket fuel' as ingredients - 'Rocket part' on 'Vulcanus' (3s crafting time, resulted count is 1) - Uses 1x 'Advanced circuit', 1x'Low density structure', 1x'Tungsten plate' and 4x'Rocket fuel' as ingredients Changes: - Removed the 'fixed recipe' for 'Rocket silo', recipes now needs to be selected - Note that it now enables to select and make quality rocket parts from quality ingredients (does not affect the Rocket itself) - Changed 'Carbon fiber' technology to trigger technology, unlocked by crafting 100x'Agricultural science pack'