Generate a searchable blueprint book of display-panel fluid meters for every real fluid in your current game.
After installation, load a game, open console and type:
/fluidmeter-book
and a blueprint book will appear in your cursor.
Each blueprint contains one display panel for one fluid. The panel reads the matching fluid signal as a 0–100 percentage value and displays the fluid icon, a colored progress bar, and aligned percent text.
Blueprint labels use localized fluid names when available, so the generated book matches your current game language. Because the book is generated at runtime from the loaded fluid prototypes, it works with modded fluids too. Large modpacks such as Pyanodons remain usable through blueprint-book search: press CTRL+F to find the fluid you need.
If you connect a meter directly to a tank, you need circuit logic to scale the raw fluid amount to 0–100 before feeding it into the display panel.
Only want the (English) blueprints? Here you go:
Vanilla (incl. Space Age): https://www.factoriocodex.com/blueprints/347
Pyanodons (all 459 fluids): https://www.factoriocodex.com/blueprints/346
Ultracube: https://www.factoriocodex.com/blueprints/348
Nullius: https://www.factoriocodex.com/blueprints/349
Space Exploration: https://www.factoriocodex.com/blueprints/350
Krastorio2: https://www.factoriocodex.com/blueprints/351