Dismantling Factory

by vlss

Main function: Demolishing buildings will turn them into waste, and the output of the recycling plant is waste.

Content
5 hours ago
2.0
0
Factorio: Space Age Icon Space Age Mod
Owner:
vlss
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
9 hours ago
Latest Version:
0.1.2 (5 hours ago)
Factorio version:
2.0
Downloaded by:
0 users

Core Features

📌 1. Dismantling System: Dismantle Buildings for Scrap, Zero Resource Waste

Expand the range of dismantlable entities to cover every aspect of factory operation, including nearly 50 entity types: assembling machines, furnaces, mining drills, transport belts, power facilities, railway systems, turrets, nuclear reactors, and more. This completely resolves the vanilla game’s issue of no rewards for dismantling structures.

Dismantling follows a "raw material tracing" principle: based on the building’s recipe composition, scrap is produced proportionally (e.g., copper parts yield copper scrap, electronic components yield PCB scrap, stone-based structures yield construction waste). Scrap output is precisely calibrated (0.5%–5% for construction waste, 1%–15% for other scrap)—avoiding resource overabundance while ensuring dismantling remains practical. It also supports liquid-to-solid raw material conversion, turning molten metals, petroleum, and other liquids into corresponding solid scrap to eliminate waste.

♻️ 2. Recycling System: Reuse Scrap, Turn Waste into Value

Equipped with a robust recycling recipe generator, the mod automatically creates recycling recipes for most in-game items and recipes. Players can disassemble scrap or idle items into basic raw materials via recycling equipment, achieving a full resource closed loop.

Key features include:

• Item self-recycling: Idle items can be directly recycled, with a chance to recover the original item or corresponding scrap.

• Quality mod compatibility: Recycling recipes adapt to item quality, yielding scrap proportional to the item’s grade.

• Balanced energy consumption: Recycling requires a reasonable amount of energy for realism.

• Manual crafting optimization: Hidden manual recycling recipes are generated to avoid production failure mechanics disrupting manual operations.

🏭 3. Production Scrap System: Realistic Industrial Loss, Enhanced Strategy

Simulate real-world industrial raw material loss: In most non-molten production recipes, scrap is automatically generated based on raw material types (e.g., iron plates used to make parts produce iron scrap; circuit boards produce PCB scrap). Scrap output can be adjusted via mod settings (supporting global multiplier tweaks).

A production failure mechanism is also integrated: failure probability is calculated based on total scrap generated. When a failure occurs, the output chance of the main product decreases—encouraging players to balance production efficiency and scrap management for stable factory operation.

Compatibility & Tips

  • âś… Compatible with Factorio’s vanilla version and most mainstream expansion mods (metallurgy, industrial mods, etc.).

  • âś… Supports the Quality mod, with the recycling system fully adapting to item quality grades.

  • âś… Adjustable parameters: Scrap output rate, production failure rate, and other settings can be tweaked in the mod’s startup options to match your gameplay pace.

  • âś… Molten recipe bypass: The mod automatically skips molten-related recipes to avoid conflicts with metallurgy mod logic.