Disables the expensive mode feature. This is not particularly useful for the average user, but it allows modders to simplify their code. For example, to change the electronic circuit recipe, you can do, for example:
data.raw["recipe"]["electronic-circuit"].ingredients = {{"copper-cable", 3}, {"wood", 1}}
instead of having to change the recipes for each difficulty manually.
Now works for technologies as well!
Deprecated as this mod is built in to 2.0.