Deep underground belt 2

by rugal

Duplicate the underground belt entity to do 2 underground belts in one line

Tweaks
27 days ago
2.0
422
Logistics

i texture update/space age?

1 year, 4 months ago

It would be nice if you could update mods' textures to correspond better w/ new base game textures (+ fix the fact that exit side of the deep belt does not face right way) and potentially add support for space age (or other mods' belts in general https://mods.factorio.com/mod/deep-underground-belt/discussion/5fc6914efde398d94b5db433) undergrounds?

28 days ago

It would be nice if you could update mods' textures to correspond better w/ new base game textures (+ fix the fact that exit side of the deep belt does not face right way) and potentially add support for space age (or other mods' belts in general https://mods.factorio.com/mod/deep-underground-belt/discussion/5fc6914efde398d94b5db433) undergrounds?

Oh I thought this already supports space age?

28 days ago

It would be nice if you could update mods' textures to correspond better w/ new base game textures (+ fix the fact that exit side of the deep belt does not face right way) and potentially add support for space age (or other mods' belts in general https://mods.factorio.com/mod/deep-underground-belt/discussion/5fc6914efde398d94b5db433) undergrounds?

hello, the orientation bug is fixed and texture is updated better. For space age compatibility, I thought it already works.

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