I was trying to deconstruct an old rail station, so I went about my workflow normally (pressing 'alt+d' to get a decon planner, pressing 'q' on entities I wanted to remove). After a while though, it seems like this mod "forgets" what is already in the planner, and no longer removes it - only adds.
thanks, looks like my code couldn't see the entire filter if there were some gaps, anything after one the mod treated as nonexistant,
fixed in 1.0.3 by removing 1 character from the code :)