Deconstruction planner toggle entity with pipette

by Quezler

Pipette a few entities to quickly filter what to whitelist before dragging.

Utilities
a month ago
2.0
159
Blueprints

g After certain number of entities, pressing 'q' does not remove, only adds

a month ago

I was trying to deconstruct an old rail station, so I went about my workflow normally (pressing 'alt+d' to get a decon planner, pressing 'q' on entities I wanted to remove). After a while though, it seems like this mod "forgets" what is already in the planner, and no longer removes it - only adds.

Here's a recording of my reproduction, I can get it pretty consistently: https://www.dropbox.com/scl/fi/2ebr0y5ca3kl5cmoq2c8u/Recording-2025-02-23-163913.mp4?rlkey=3jne29qfvx96rrsg45505h868&dl=0

a month ago

thanks, looks like my code couldn't see the entire filter if there were some gaps, anything after one the mod treated as nonexistant,
fixed in 1.0.3 by removing 1 character from the code :)

a month ago

Awesome, thanks for the fix!

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