Darktide: Deathtorio


NOW FUNCTIONING, put /c game.players["PLAYERNAME"].force = game.forces["militaris"] into the console twice, replace PLAYERNAME with whatever your username is. (Scenario to start as Faction 1 hasn't been implemented because I have no idea how to do that. Please help me lol xD) you need to use console commands to play my mod for now, sorry lol. Dx A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.

Overhaul
3 years ago
1.1
139
Owner:
StormyStrife
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 years ago
Latest Version:
0.0.16 (3 years ago)
Factorio version:
1.1
Downloaded by:
139 users

A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.

This mod aims to become fully independent of the base game, but may take the original player faction and implement it within the game with my own take on it, aiming to keep the original factorio gameplay, but with a possible vision of its future.
This will also include a complete redrawing of the base game environment which includes water, terrain, trees, ores, oil patches, rocks, etc, as well as a possible redesign of cliffs and of trees.

This is extremely rough, assume everything is unfinished.