A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.
This mod aims to become fully independent of the base game, but may take the original player faction and implement it within the game with my own take on it, aiming to keep the original factorio gameplay, but with a possible vision of its future.
This will also include a complete redrawing of the base game environment which includes water, terrain, trees, ores, oil patches, rocks, etc, as well as a possible redesign of cliffs and of trees.
This is extremely rough, assume everything is unfinished.