Dark Matter Replicators


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
5 years ago
0.13 - 0.17
112
Manufacturing

i Suggestions Thread

5 years ago

I have many suggestions on how DMR could be improved so i'll just make a simple list here and add more as i play around with the mod (and slyly make my own modifications to said mod)

  • [ART] Replicators getting their own sounds. (Tier-separated)
  • [ART] New textures for Replicators
  • [BALANCE] Liquid requirement config option (if, what liquid, and what requires/doesn't require said liquid)
  • [BALANCE] [CUSTOM]Manual, and easy recipe adding/removal (Also allows more granular craft time tweaking, amount produced tweaking, and categorization. Possibly done as a script file or a category in config?)
  • [CUSTOM] Option to merge rep labs into labs (off by default, and could force usage of bots.)
  • [BALANCE] Science item requirement changing (would be more flexible if merge lab option is on and recipe config implemented, and can be used to make DMRs be gated behind something like oil or space.)

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