Hey, what's up? I started my first modded freeplay today and included Dana for good measure (yes, I saw your Alt-F4 spotlight :), but when I tried to open the full crafting graph at the start of the game, this happened:
The mod Dana: crafting tree/graph explorer (0.3.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event dana::on_gui_click (ID 1)
dana/lua/logger/Logger.lua:62: [dana][Error] PrepGraph: Duplicate link index.
stack traceback:
[C]: in function 'error'
dana/lua/logger/Logger.lua:62: in function 'error'
dana/lua/logger/ClassLogger.lua:53: in function 'assert'
dana/lua/layouts/preprocess/PrepGraph.lua:63: in function 'addLink'
dana/lua/layouts/layer/LayerLayout.lua:248: in function 'makeSubgraphWithDists'
dana/lua/layouts/layer/LayerLayout.lua:120: in function 'assignToLayers'
dana/lua/layouts/layer/LayerLayout.lua:68: in function 'new'
dana/lua/apps/graph/GraphApp.lua:66: in function 'new'
dana/lua/class/AbstractFactory.lua:79: in function <dana/lua/class/AbstractFactory.lua:71>
(...tail calls...)
dana/lua/controller/PlayerController.lua:108: in function 'makeAndSwitchApp'
dana/lua/apps/AppResources.lua:67: in function 'makeAndSwitchApp'
dana/lua/apps/query/QueryApp.lua:118: in function 'runQueryAndDraw'
dana/lua/apps/query/step/TemplateSelectWindow.lua:77: in function 'selectFullGraph'
dana/lua/apps/query/step/GuiTemplateSelectWindow.lua:136: in function 'onClick'
dana/lua/gui/GuiElement.lua:147: in function <dana/lua/gui/GuiElement.lua:142>
Trying to view the graph of a specific item causes a similar error (presumably a subset of this one, but I can create a separate thread for that if you'd like).
Mods:
Alien Biomes
Automatic Coupling System
Black Rubber Belts
Dana
Dirt Path
Even Distribution
Factorio Standard Library
Fluid Wagon Color Mask
Industrial Revolution 2
Larger Lamps
Picker Atheneum
Picker Belt Tools
Picker Dollies
Picker Extended
Pushbutton
Queue to Front
Redo (Alpha)
Soundpack: Alerts and Sirens Updated
Train Trails
UI Hotkeys
Vibrant Trains
This is the first time I'm using any of these mods so there's a good chance one of them is at fault for being outdated or something.
I can disable Dana and add it to my savegame later, right? Actually, I don't need to disable it, since I don't have to use it. I assume any updates from you will be applied to my savegame if the mod is enabled already.
Have a great month!