Changelog
data:extend(
{
{
type = "ambient-sound",
name = "Original Factorio Intro (HD)",
track_type = "early-game",
sound =
{
filename = "__original-music-hd-reloaded__/Ancolie.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Haluzsqua (HD)",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/Brise.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Sepro1 (HD)",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/Horizons.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Intro (HD)",
track_type = "early-game",
sound =
{
filename = "__original-music-hd-reloaded__/Jordyn.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Haluzsqua (HD)",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/MillePonts.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Sepro1 (HD)",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/Souviens-ToiL'Angleterre.ogg"
}
},
{
type = "ambient-sound",
name = "Original Factorio Sepro1 (HD)",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/Uncarre.ogg"
}
},
{
type = "ambient-sound",
name = "main-menu-track",
track_type = "main-track",
sound =
{
filename = "__original-music-hd-reloaded__/mi-general.ogg"
}
}
})