Creative Mode

by Mooncat

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.

Content
6 years ago
0.13 - 0.15
356
Cheats

b fluid source does not function after blueprint place

6 years ago

Create fluid source. Set to water. Connect to a few output pipes. Note pipes full of water.
Create blueprint.
Place blueprint.
Note no water in pipes, even though fluid sources are set to output water.

6 years ago
(updated 6 years ago)

I can verify this. But it is a bug on Factorio. I will report it when have time. Thanks.
Edit: fixed on my side. Turns out script execution order matters.

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