Creative Mode

by Mooncat

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games.

Content
6 years ago
0.13 - 0.15
357
Cheats

b It doesn´t start

7 years ago

Hi
my proplem is when I start an new world it didn´t show me the window to enable or disable the mode. When I try to start with the commad /c remote.call("creative-mode", "enable") it show me Cannot execute command. Error:[string"remote.call("creative-mode", "enable")"]:1: Unknown interface: creative-mode. Sorry for my bad english. Because I`m german.

7 years ago

Okay the problem was I had disabled the experimentle updates after i had activated it and make an updade it works

7 years ago

Yes, since v0.1.2, it requires Factorio to be v0.13.17. If Factorio is outdated, the mod will be automatically disabled. Glad it works now. :)

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