Creative Mode (Fix for 0.16)


Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now.

Content
6 years ago
0.16
68
Cheats

b Not so important

5 years ago

Hi!
5 minutes ago i noticed when i disabled creative mode for a savegame game but when i was going to activate the code was /c remote.call(''creative-mode'',''enable'') so i tried and it was giving error so i went to the files (but i dint changed nothing) so i decided to have fun with the code in-game and it was /c remote.call('creative-mode','enable') you might change it in the disable confirmation window to not cause some confusion :)

5 years ago

The problem is you are mis-entering the double quote character: '' is not the same as "

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