Hello, thanks for taking the time to review this possible bug and thanks for taking the time to develop this mod!
I receive the following game crash error when opening power armor (vanilla, Power Armor Mk.3 and Bob's power armor). To test I removed all installed mods and opened a vanilla power armor I then re-added Creative Mode and found the error only occurred with Creative Mode is installed.
Error while running event creative-mode-fix::on_tick (ID 0)
LuaEquipmentGrid doesn't contain key name.
stack traceback:
creative-mode-fix/scripts/gui-entity.lua:378: in function 'create_or_destroy_gui_of_entity'
creative-mode-fix/scripts/gui.lua:169: in function 'tick'
creative-mode-fix/scripts/events.lua:176: in function <creative-mode-fix/scripts/events.lua:146>
I've also noticed that it throws the error and instead references following mods (when they are installed) when the same trigger even occurs. I don't know how relevant or helpful that is but I thought I'd mention just in case.
Fast Filter Fill
Smarter Trains