Creative Mode (Fix for 0.16)


Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now.

Content
6 years ago
0.16
68
Cheats

b fluidbox height must now be greater than 0.

6 years ago

changes made for v16.24 result in any mods containing fluid boxes with a height of zero to crash, to prevent division by zero.
specific entity triggering crash for this mod (many other mods will also be affected) is "creative-mode-fix_energy-source"(generator)
at ROOT.generator.creative-mode-fix_energy-source.fluid_box

6 years ago

oops, sorry. i've been letting a bunch of mod authors know about this particular change (affects a ton of mods) and forgot i already posted on this here.

6 years ago

This has been fixed.

6 years ago

Thank you for the fix!

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