I just looked at it and I see you use the absolute path of the sprite, and im about to release 0.1.4 which removes the textures and sounds packaged in my mods and uses them directly from the space-age folder in the factorio data directory.
I really appreciate you taking your time to add support for it.
your mod will still load but it wont actually replace anything. to fix, in support/biochamber.lua on line 32 and 57 replace 'util.sprite_load' with 'require("__sei-library__.path_util").sa_sprite_load'
and on lines 43, 47, 50, 53, and 65 replace '__sei-biochamber__' with '__base__/../space-age'