Its kind of meant to be a more fun mobile rocket turret yeah
Its a rebranded spidertron with a seeking ai bolted on in control
Run out to 100+22 tiles to kill anything
Auto returns and rearms as needed
This was basically a test to hybrid the old DMV mod with AAI programmable vehicles and structures and make it so I dont have a 5ms+ mod pack to run only 12 things
Fun notes to test is see how well it plays with the spidertron docks mod
You can also hit the fighter with the spidertron remote, and pilot it directly
But at a certain point the mod will try and snap back control
Future plans are to try and get the fighters to stage off their pad alone, and not the current nearest one
funny story. Because your using the sped0rtran AI, there's another mod that's actually hooking onto yours. I advise compatability capability with it. Is this mod
https://mods.factorio.com/mod/SpidertronHunter?from=search
if your feeling lazy, you could just make that a required mod xd.
By the way, it's not a "certain point", it's "every 2-6 seconds" of AI control. That said, i love this mod already and i havent even gotten to researching it yet.
Also, you could always have it set a home pad rather then have it automatically go to any pad. And have a pad have a choosable limit of how many aircraft can be at it.