Select machines to extract crafting speeds and productivity bonuses. Export data for use with the Clock Generator tool.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.10.0
Date: 2026-10-18
Features:
- captures the preferred lane and half-tile pickup length in front of an underground exit: lane 2 for a mirrored inserter, lane 1 when flipped
Version: 0.9.1
Date: 2026-10-17
Features:
- explains unclassified belt pickups in the copy window and JSON: bends, splitters, inline pickups and unsupported geometry
Version: 0.9.0
Date: 2026-10-17
Features:
- exports the exposed pickup length for inserters beside straight belts and underground endpoints, so moving pickup timing can be simulated
- exports the nearest lane at underground entrances and exits as well as straight belts
Version: 0.8.0
Date: 2026-10-17
Features:
- exports the Remove unfiltered items setting of infinity chests, including empty disposal chests
Bugfixes:
- infinity chest filters are read from their configured settings instead of their current contents
Version: 0.7.1
Date: 2026-10-16
Bugfixes:
- two belts that carry the same items on opposite lanes are exported as two belts, not one. As one, the lanes of the first were listed for both, and the near_lane of an inserter on the other named the wrong item
Version: 0.7.0
Date: 2026-10-14
Features:
- the window with the JSON lists each inserter left out of it, with where it stands and why: what it takes from or drops into is not in the JSON, or is something the sidecar has no type for. The window with the selection numbers each inserter by its id in the JSON and marks one left out with -
Changes:
- an inserter that takes from an empty belt or chest or from a machine that is not exported, or that drops into a lab, a machine without a recipe or a machine outside the selection, is left out of the JSON. It used to point at machine, belt or chest 1, which is some other entity. The inserters after it are numbered one lower than before
Bugfixes:
- selecting an assembling machine without a recipe, or a lab, no longer crashes the game
Info:
- the contact and homepage links point at the clock-generator repository
Version: 0.6.0
Date: 2026-10-05
Features:
- biochambers are exported with the type "biochamber" and their energy consumption bonus (energy_consumption_bonus, in percent) so the clock generator can work out how many nutrients they burn
- the version of the mod is exported as sidecar_version so the clock generator can ask for an update when it is older than the version that exports a setting it can use
- an inserter that picks up from a straight piece of belt is exported with the lane nearest to it (near_lane on its source: 1 for the left lane in the direction the belt runs, 2 for the right one), which is the lane it takes from first when its machine takes the items of both
Bugfixes:
- belt pieces joined to each other, through undergrounds and splitters as well, are exported as one belt, with lanes read from all of its pieces. A lane that had run dry under one inserter used to split a belt in two, and an inserter over an empty piece was put on the first belt
- inserters are exported with only the filters set on the inserter. Filters were guessed from the source machine's recipe or the source belt's lanes, which listed items the sink does not accept and made the config invalid; the clock generator works out what an inserter moves itself
Version: 0.3.0
Date: 2026-06-23
Changes:
- Updated compatibility to Factorio 2.0 or 2.1
Version: 0.2.0
Date: 2026-02-17
Features:
- ability to extract info from a biochamber