Circuit Visualizer

by _1024

Similar to the `Pipe Visualizer` mod, but for circut networks.

Utilities
16 days ago
1.1
2.48K
Circuit network

g Small feature request

27 days ago

in my game entities are constantly being destroyed, so I won't use the mod afraid it will hurt UPS

it would be cool if you added an option to either:
- only updates on player input
- only updates when player connects/disconnects

question: can I add/remove mid savegame?

25 days ago
  • Destroying entities only updates them if they are connected to anything and visualized by the mod.
  • Connecting/disconnecting entities only updates when it's done by the player, due to technical limitations.
  • Yes, you can add/remove mid savegame. But maybe make a backup just in case. If you wan't to remove the mod it might be necessary to use "hide all networks" button first (or the command if you are in myltiplayer).

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