Tool for aiding with finding your characters reach potential
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
[mod-setting-name] theis_character-reach-indicator_start-on=开局启用 theis_character-reach-indicator_interaction-circle-color=[item=assembling-machine-2] 交互圈颜色 theis_character-reach-indicator_mining-circle-color=[entity=tree-09-red] 抠矿圈颜色 theis_character-reach-indicator_pickup-circle-color=[entity=character] 拾取圈颜色 [mod-setting-description] theis_character-reach-indicator_start-on=在角色创建时启用范围圈。\n在运行时更改此值不会有任何影响。 theis_character-reach-indicator_interaction-circle-color=用于设置可能最大的圈的颜色。\n用于与大多数实体交互。\n默认半径为10格。 theis_character-reach-indicator_mining-circle-color=用于设置采矿环境圈的颜色。\n环境物品包括 [entity=huge-rock]、[entity=tree-01]、[entity=iron-ore] 矿脉等。\n默认半径为2.7个方块。 theis_character-reach-indicator_pickup-circle-color=用于设置物品拾取圈的颜色 (__CONTROL__pick-items__)。\n此实心圈内的任何物品,如果你按下 (__CONTROL__pick-items__),都将被放入玩家的库存中。\n默认半径为1个方块。 [theis_character-reach-indicator] toggle=切换范围圈 [controls] theis_character-reach-indicator_toggle-control=切换范围圈
Done, and thanks for the translation
If you have rewritten a certain msg in the update, please directly delete the corresponding one in zh-CN locale, do not delete the entire cfg file (or making no changes at all). Then, notify me to update the translation.