Character reach indicator

by Theis

Tool for aiding with finding your characters reach potential

Utilities
26 days ago
1.1 - 2.0
1.00K
Owner:
Theis
Source:
https://github.com/Theis-Factorio/cha...
Homepage:
N/A
License:
MIT
Created:
11 months ago
Latest Version:
2.0.2 (26 days ago)
Factorio version:
1.1 - 2.0
Downloaded by:
1.00K users

Tool for showing your characters reachable range.

Adds a tool to your toolbar, when toggled on this will show 3 circles around your character.

Each circle indicate a different reachable range:

  • Reach distance: outer white circle, this is for most interactions with your factory. It defaults to a radius of 10 tiles.
  • Resource reach distance: inner white circle, this is for interactions with environment, such as Rocks, Trees & Ore. It defaults to 2.7 tiles.
  • Item pickup distance: small green filled circle, this is for picking up (default key F) items on the ground. It defaults to 1 tile.

Interaction with entities

In Factorio every entity has a selection rectangle and a collision rectangle. The Collision rectangle is the one being used for determining if you can interact with the entity.

As seen above, while the selection rectangle of the tree is partially inside the character's resource reach distance the whole of the collision rectangle is outside, which means you can't reach the tree.

Collision rectangles can be shown using:

F4 -> show-collision-rectangle

Limitations: loot_pickup_distance, drop_item_distance & build_distance are not covered by this mod as in unmodded Factorio they have the same value as reach_distance.