I could make a guess at the productivity bonus, the research bonus plus the average of from productivity modules (not loving this too much).
Or maybe greater adjustment in the attrition rate...
Attrition currently defaults to a max of 10%, which is below your bonus, so a net gain in canisters.
The next setting is 50% which should be on average a 25% loss which is greater than your bonus, so a net loss in canisters.
Allow setting any attrition value between 1 and 100?
Are you looking for a net 0 solution?