Building Platform

by Neemys

Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.

Tweaks
3 years ago
0.13 - 1.1
197

b Conflict with a Deadlock's Compact Loaders

6 years ago

When using the latest version of this mod (1.1.11) on Factorio 0.16.35 and version 1.3.0 of https://mods.factorio.com/mod/DeadlockLoaders, I get the following error:

0.000 2018-03-25 02:55:39; Factorio 0.16.35 (build 36215, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.001 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Piotr/AppData/Roaming/Factorio [48306/237972MB]
0.001 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz, 4 cores, RAM: 4574/16348 MB, page: 6589/18780 MB, virtual: 226/134217727 MB, extended virtual: 0 MB]
0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.007 Available display adapters: 2
0.007 [0]: \.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.007 [1]: \.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [1920,0], 1280x1024, 32bit, 60Hz}
0.008 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.084 Initialised Direct3D:[0] NVIDIA GeForce GTX 1060 6GB; driver: nvldumdx.dll 23.21.13.8813
0.088 Video memory size (dedicated video/dedicated system/shared system/available): 6061/0/8174/4088 MB
0.109 DSound: Starting _dsound_update thread
0.109 DSound: Enter _dsound_update; tid=17172
0.109 Device reset internal.
0.111 Desktop composition is active.
0.111 Graphics settings preset: extreme
0.111 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
0.111 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.152 Loading mod settings building-platform 1.1.11 (settings.lua)
0.152 Loading mod settings DeadlockLoaders 1.3.0 (settings.lua)
0.154 Loading mod core 0.0.0 (data.lua)
0.165 Loading mod base 0.16.35 (data.lua)
0.266 Loading mod building-platform 1.1.11 (data.lua)
0.302 Loading mod DeadlockLoaders 1.3.0 (data.lua)
0.338 Loading mod base 0.16.35 (data-updates.lua)
0.372 Loading mod building-platform 1.1.11 (data-updates.lua)
0.406 Loading mod building-platform 1.1.11 (data-final-fixes.lua)
0.407 Error ModManager.cpp:1024: Failed to load mod "building-platform": building-platform/data-final-fixes.lua:22: building-platform/mods-config/load-all.lua:20: building-platform/mods-config/internals_functions.lua:19: attempt to index global 'debug' (a function value)
0.408 Loading mod core 0.0.0 (data.lua)
0.430 Checksum for core: 4184930170
0.447 Error ModManager.cpp:1024: Error in assignID, recipe-category with name 'crafting' does not exist.

Source: enemy-base (noise-layer).
0.509 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.509 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.509 Loaded shader file D:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
0.510 Initial atlas bitmap size is 16384
0.510 Created atlas bitmap 192x5 [none]
0.510 Created atlas bitmap 132x24 [no-crop, trilinear-filtering, icon, light]
0.534 Sprites loaded
0.534 Convert atlas 132x24 to: trilinear-filtering
0.541 Custom inputs active: 0
0.542 Factorio initialised
0.542 Mods to disable:Failed to load mods: building-platform/data-final-fixes.lua:22: building-platform/mods-config/load-all.lua:20: building-platform/mods-config/internals_functions.lua:19: attempt to index global 'debug' (a function value)

Mods to be disabled:
• building-platform
14.430 DSound: Stopping voice
14.430 DSound: Joining thread
14.432 DSound: Exit _dsound_update; tid=17172
14.432 DSound: Waiting for voice to stop ... signaled
14.432 DSound: Joined thread
14.432 DSound: Destroying thread
14.432 DSound: Thread destroyed
14.432 DSound: Releasing buffer
14.432 DSound: Voice stopped
14.432 DSound: Deallocating voice
14.432 DSound: Deallocated voice
14.477 Steam API shutdown.
14.478 Goodbye

6 years ago

It seems that something that Deadlock989 did in his most recent update (1.3.0->1.4.0) fixed this issue.

6 years ago

Haven't see that message earlier sorry.

But yes the problem was on his hand, he was redefining the debug object that is defined by the game.

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