RTS-like scenario for Factorio. Player character is removed, all work must be done by bots
Scenarios, maps, and puzzles.
Could you add the raise_built = true argument to the creation of the starting buildings so that other mods can react to these starting buildings being created in the standard fashion, please?
I have a mod that adds lighting to buildings and this reacts to the various on built/removed events. One of your users raised that your mods starting buildings aren't being affected by my mod. https://mods.factorio.com/mod/inbuilt_lighting/discussion/5c80db701ca9ff000b16ed0c
Absolutely. I've uploaded a new version with this fix. Thanks for the feedback!
Thanks, looks good :)