In BNW 2.0 (currently in development, hope to release it within a week or two), you won't be allowed to carry bots at all.
Supporting Factorissimo is a bit down on my priority list. I know it's a popular mod, but making BNW and Factorissimo play well together is challenging. Placing roboports and adding robots is a bit of a hackish solution. I'd much rather see that bots could "enter" the buildings, but this might not be feasible.