Bob's Tech

Research expansion
25 days ago
0.13 - 0.17
538576

Changelog

Version: 0.17.6
Date: 27. 06. 2019
  Changes:
    - Changed internal name of burner lab from bob-burner-lab to burner-lab
    - Lab now costs a burner lab to build.
              

Version: 0.17.5
Date: 24. 06. 2019
  Bugfixes:
    - Fixed that a few recipes were still enabled when they shouldn't have been in burner stage (needs library update)
              

Version: 0.17.4
Date: 23. 06. 2019
  Changes:
    - made adding the Logistic science pack "safe" (won't add it if it is already on the lab)
    - Updated lab graphics and include HR version.
  Features:
    - Added "Burner stage" option.
    - Burner stage adds steam science pack and burner lab.
    - Burner stage locks boiler behind new Steam power technology
    - Burner stage locks Steam engine and all entities that require Electricity behind new Electricity technology.
    - Burner stage also adds new technology to unlock the Automation science pack and electric powered lab.
    - Burner stage also adds all appropriate prerequisites to base game and bob's mods technologies.
              

Version: 0.17.3
Date: 01. 05. 2019
  Changes:
    - updated personal-roboport-equipment-2 for 0.17.35 changes
              

Version: 0.17.2
Date: 11. 03. 2019
  Bugfixes:
    - fix Productivity science pack requirement
  Changes:
    - changed logistic trash slots technology to use Logistic science pack
    - Same to personal/vehicle roboport 2
    - Utility science pack gives 4 items per cycle over 28 seconds
              

Version: 0.17.1
Date: 02. 03. 2019
  Balancing:
    - Science pack cost balance.
    - Chemical changed to 14 seconds for 2 packs, same recipe.
    - Logistics now costs 2 brass chests instead of 1 steel chest.
    - Utility now costs 6 processing units instead of 2.
  Changes:
    - Production science pack now costs assembling machine 2 instead of 3, and chemical plant instead of mining drill.
              

Version: 0.17.0
Date: 26. 02. 2019
  Info:
    - Updated to work with Factorio 0.17
  Changes:
    - Science pack rename and ingredient change to account for 0.17 changes
              

Version: 0.16.6
Date: 10. 06. 2018
  Changes:
    - Replacing the science pack icons sets icon_size too
              

Version: 0.16.5
Date: 04. 04. 2018
  Changes:
    - Changed science pack colour change default to false
    - Updated the locale entries for science pack remaining amount.
              

Version: 0.16.4
Date: 30. 03. 2018
  Changes:
    - Change science pack colour order to yellow, red, blue, purple, green. (optional)
              

Version: 0.16.3
Date: 15. 03. 2018
  Changes:
    - Fixed Logistic science pack requiring wrong inserter.
              

Version: 0.16.2
Date: 10. 03. 2018
  Changes:
    - Replaced Express inserter as possibility for Logistics science pack with express filter inserter.
              

Version: 0.16.1
Date: 20. 02. 2018
  Bugfixes:
    - Changed Science pack gold item to require alien science to exist. (recipe already required it)
  Features:
    - Added global bobmods.tech
              

Version: 0.16.0
Date: 19. 12. 2017
  Info:
    - Updated to work with Factorio 0.16
  Changes:
    - the icon_size fix!
    - The "Battery -> Electric engine unit -> Electric mining drill -> Battery" swap around on the High-tech, Production and 3rd science packs is always done, rather than being dependant on Lithium Ion Battery.
    - Science pack 3 recipe gives 2 packs now.
              

Version: 0.15.3
Date: 14. 05. 2017
  Changes:
    - Adjusted Logistic science pack to take the same time as production/high-tech science packs, and give 2 per run.
  Bugfixes:
    - Fixed braking force science pack replacement.
              

Version: 0.15.2
Date: 10. 05. 2017
  Changes:
    - Added a lot of tech overrides for logistic science pack
              

Version: 0.15.1
Date: 10. 05. 2017
  Balancing:
    - rebalanced logistics pack to be of science pack 4 tier(like productivity), instead of 2.5
              

Version: 0.15.0
Date: 08. 05. 2017
  Info:
    - Updated to work with Factorio 0.15
  Changes:
    - re-added alien science pack
    - Advanced lab is now just a faster lab, no extra science packs
    - Science pack 4 removed
    - Logistics science pack added