Uhh.. if something fails to load with Reverse Factory, 95% chance the problem is on Revere Factory's end. Usually the fix just involves me adding an optional dependency to the problem mod, forcing it to load first, so that nothing changes when my mod attempts to add reverse recipes. But I've used these mods together plenty, and they've worked just fine?
The issue's probably been resolved by now, but just saying, report these issues to Reverse Factory first.