Mods introducing new content into the game.
Version: 1.2.1 Date: 21. 02. 2024 Changes: - Removed Space Exploration compatibility changes. These have been moved to a separate compatibility mod #170
Version: 1.2.0 Date: 22. 12. 2023 Changes: - Added Russian locale (thanks Eldrinn-Elantey!) #149
Version: 1.1.6 Date: 01. 01. 2023 Changes: - Compatibility changes for Krastorio 2 mod #42 - Fixed upgrading mining drills - Pumpjacks can now be placed on oil - Added support for Space Exploration mod #88 Bugfixes: - Fixing accidental global variables #50 - Machines Showing In/Out Fluidbox arrows #66
Version: 1.1.3 Date: 09. 04. 2021 Bugfixes: - Steam power local fix
Version: 1.1.1 Date: 26. 11. 2020 Changes: - Changed checks for alloy-processing-1 to alloy-processing
Version: 1.1.0 Date: 25. 11. 2020 Info: - Updated to work with Factorio 1.1 Changes: - Fixed water-miner-5 circuit_wire_connection
Version: 1.0.0 Date: 16. 08. 2020 Changes: - Updated mod icon.
Version: 0.18.3 Date: 11. 06. 2020 Changes: - Tweaked the animation speed change function Bugfixes: - Fixed module mining drill counts.
Version: 0.18.2 Date: 10. 06. 2020 Changes: - Updated for factorio version 0.18.31
Version: 0.18.1 Date: 12. 03. 2020 Changes: - Fixed Steel Axe technology icons.
Version: 0.18.0 Date: 23. 01. 2020 Info: - Updated to work with Factorio 0.18 Bugfixes: - Fixed icons Changes: - New blue pumpjack icon for water mining drills.
Version: 0.17.6 Date: 13. 10. 2019 Changes: - Change all recipe enabled = "false" lines to enabled = false - Added a steam filter to the input of the steam powered mining drill. - Changed collision_box size of pumpjacks and water miners to match the base game pumpjack to fix fast replace and upgrade.
Version: 0.17.5 Date: 27. 06. 2019 Changes: - Steam mining drill now causes a small amount of pollution. (the electric does, so I can't use "the pollution is generated by the boilers" as an excuse, as that effects electric too)
Version: 0.17.4 Date: 23. 06. 2019 Features: - Added steam powered mining drill 2x2 (burner clone) with 4x4 area and sideways passthrough steam pipe. The entity is tuned to work best with top tier steam, this means it will scale in power based on steam tier. speed 0.4 and 120kW per tier (speed 2 and 600kW at maximum)
Version: 0.17.3 Date: 22. 04. 2019 Changes: - Added upgrade to steel-axe technology - Removed upgrade from non-effect technologies - Updated for 0.17.29 pollution method
Version: 0.17.2 Date: 16. 03. 2019 Changes: - Changed mining drill fluid boxes to allow pass through fluid flow - Converted mining drills to new pollution - Converted pump jacks to new pollution - Converted water miners to new pollution
Version: 0.17.1 Date: 11. 03. 2019 Balancing: - scaled up mining drill speeds a little. Regular doubles each level Changes: - Updated recipes to use Copper tungsten pipe and Nitinol pipe if available.
Version: 0.17.0 Date: 26. 02. 2019 Info: - Updated to work with Factorio 0.17 Changes: - Changed mining drills to account for base game removing hardness and mining power. - Replaced Pickaxes with personal mining speed technology
Version: 0.16.0 Date: 19. 12. 2017 Info: - Updated to work with Factorio 0.16 Changes: - Fixed circuit wire connections - Fixed all the icon_size - Fixed pumpjack graphic error (and added HD version while at it)
Version: 0.15.2 Date: 09. 05. 2017 Bugfixes: - removed conditional require: multiplayer checksum fix Balancing: - Pumpjack crafting time reduced
Version: 0.15.1 Date: 01. 05. 2017 Bugfixes: - Fixed all pumpjack and water mining entities, they should actually work now.
Version: 0.15.0 Date: 30. 04. 2017 Info: - Updated to work with Factorio 0.15 Changes: - Updated mining drill graphics for new and HD versions. - Mining drills MK3 cost cobalt steel instead of invar. - Adjusted science costs. Features: - Added config options.