Biter Factions


Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.

Content
3 years ago
0.17 - 1.1
7.70K
Enemies

g Very Crazy!

4 years ago

I played with a friend with this mod and a build of 133 mods!
In this assembly there were Natural evolution bob enemies and rampant and many many other mods.
The game was adequate for the first 10 minutes, but after 10% of evolution, the end of the world happened, all the monsters on the map started to fight and evolution grew to 100 +%, the game began to slow down 10 fps and it was simply impossible to play! (the forest was burning, the bugs were exploding, the forest was burning, the forest was burning, and suddenly the fuck came, etc.)
I do not recommend anyone try this combination!)

4 years ago

Я играл с другом с этим модом и сборкой из 133 модов!
В этой сборке были Natural evolution bob enemies и rampant и много много других модов.
Первые 10 минут игра была адекватной, но после 10% эволюции произошел конец света, все монстры на карте начали драться и эволюция выросла до 100+% игра стала безумно тормозить 10 fps и играть было просто невозможно! (горел лес, взрывались жуки, горел лес, горел лес, и вдруг настал пиздец, и тд)
никому не рекомендую пробовать это совмещение!)

4 years ago

Haha wow, okay yeah don't play it with that combination.. thanks for the info :)

4 years ago

One workaround to this could be to set the destruction-evolution-factor (or whatever it is called) to 0, so that killing biters, or them killing each other, won't increase evolution. Compensate by increasing time or pollution factors.

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