Biter Extermination


Research and launch a biter killing weapon to cleanse the planet

Utilities
3 years ago
0.18 - 1.1
1.38K
Owner:
muppet9010
Source:
https://github.com/muppet9010/Factori...
Homepage:
https://mods.factorio.com/mod/biter_e...
License:
Proprietary
Created:
4 years ago
Latest Version:
20.0.2 (3 years ago)
Factorio version:
0.18 - 1.1
Downloaded by:
1.38K users

Designed for players who enjoy the biters for the early game stages, but later on they find them an annoyance. This mod adds a natural in-game way to simplify your life. Research the weapon, produce 1 and launch it in to space, job done.

Details

  • On launch the weapon will kill everything on the "enemy" team on the planet that the weapon is launched from.
  • Only supports/uses base game technologies and items.
  • Can be used with other mods that want to give the item and set the technology cost to 0 so it can't be researched manually ever.

Configurable Features

  • Configurable cost of technology by setting how many units each requires:
    • Each technology unit is: 4 military, 2 space and chemical, 1 of each other science pack.
    • If the technology units are set to 0 then no technology will be available to unlock the recipe.
  • Configurable cost of recipe by setting how many units each requires:
    • Each recipe unit is: 1 atomic bomb, 25 poison capsules, 10 steel.
  • Option to have pollution disabled and removed from the entire game upon weapon deployment to save UPS. This will remove pollution across all surfaces in the game at first use.