Bismuth

by trikop

Intended to be played with all BZ mods. And also in the SEK2BZ combo for a very so called fun experience. Made to incorporate itself into a lot of recipes Almost all of the code is a modified version of the code in Brevven's mods (the BZ mods) It's quite useful as a base for making a mod I'd say :D Most of the graphics is placeholderish, will have to do something about that xD

Content
2 months ago
1.1 - 2.1
17.5K
Mining Manufacturing
Direction:
This mod 15 From other mods 59
Dependency types:
Default 32 Required 11 Recommended 2 Optional 28 Hidden 18
Sort by:
Default Type Name Version Downloads
Dependant 108K
all-the-overhaul-modpack 11.3K
modpack_se_k2_bz_248k 6.69K
colonial-horizons >= 2.1.0 227
bzplusplus 216
periodic-table 97
extremely-fluffy >= 2.1.0 80
+
tellurium 493
+
very-fluffy >= 2.1.0 62
?
manganese 12.2K
?
LasingAround 6.30K
?
Limestone 6.29K
?
Tantalite 6.28K
?
ThemTharHills 6.22K
?
Indium 6.21K
?
Indium2 6.13K
?
IntermediatesForYou 6.10K
?
Tantalite2 6.09K
?
Limestone2 6.07K
?
IntermediatesForYou2 5.93K
?
ThemTharHills-Updated 5.59K
?
LasingAround-Updated 5.51K
?
core-mine-balancer-for-sek2bz >= 0.1.7 2.06K
?
antimony 467
?
k2_se_crafting_efficiency 337
?
japanese_local 295
?
SE-ores-integration 177
?
BZ-additional-changes 172
?
metal_processing 157
?
real-ores 120
?
DirtyWater 110
?
ore-consolidation-bz-and-more 89
?
fluidmining 45
Last dependency data update: 17 hours ago (for v2.1.0)