Better Vulcanus Start

by Pithlit

Modpack, that rearranges some technologies to provide a smoother start if you choose Vulcanus as start planet. Designed for multiplayer, where other players start on different planets.

Mod packs
9 days ago
2.0
295
Factorio: Space Age Icon Space Age Mod

Changelog

Version: 1.1.7
Date: 2025-10-04
  Changes:
	- fix locale
Version: 1.1.5
Date: 2025-10-01
  Changes:
	- disable setting to deconstruct worms per default. Since it is a map setting, you may enable it manually later.
	- reduce amount of asteroids near vulcanus, to make early game space platform feasible.
Version: 1.1.5
Date: 2025-09-29
  Changes:
	- modify settings of hardcore vulcanus, so cargo drops don't need space science, so researching cargo pods is always possible
Version: 1.1.4
Date: 2025-09-29
  Changes:
	- Researching solar energy is cheaper, but only if you landed on vulcanus
	- Order space platform to the end of the technology tree
	- Add vulcanus specific production science pack
Version: 1.1.3
Date: 2025-09-27
  Changes:
	- Add wood to vulcanus trees, if planet-picker is not present (planet-picker would do this, too)
	- Add optional dependency to radar_unlocks_map for a harder start, where you don't see the demolishers territories until you have a radar.
	- Playable with Any-planet-start
	- Researching solar energy is cheaper
Version: 1.1.0
Date: 2025-09-25
  Changes:
	- Add better_planetary_starts_pre as dependency. It manages the compatibility with planet selection mods.
Version: 1.0.1
Date: 2025-08-28
  Changes:
	- Removed planet-picker as dependency. It is now an optional dependendy, but might be completely removed later in favor of planet-picker-friendly.
    - Add thermal_vent as dependency.
	- Removed conditional require statements. This should prevent CRC-issues in multiplayer.