Belt quality

by Anitone

Quality now affect belts speed

Tweaks
14 days ago
2.0
1.05K
Logistics

g Belt Conversion seems to be a bit finicky, would you be able to add a recipe to manually convert?

18 days ago

I am having issues with actually getting the mod to convert belts. The first time I enabled the mod, it duplicated the belts, then after a bit of placing and unplacing, it finally converted them to the modded belts.

It seems like an easier way to do this would just be to add a recipe to convert vanilla belts to modded ones inside an assembling machine so that we don't have to rely on the button.

18 days ago

Hi there. The problem you described is how mod should work. Mod converts belts to modded belts when main player inventory changes(picked up item, crafted item or so). Also mod converts only belts that appears to be in player inventory. The recipe way of conversion sounds interesting, but i guess this will be more complicated: mod will need to make additional recipes to all belt qualities, so there will be 2x space used by mod and mod will created too many recipes, so game will became unplayable. I think i can do something like selection tool, that will convert all selected belts to modded ones. What do you think? Also, thank you for your feedback, it provides me useful information to make mod more user friendly!

18 days ago

Hi, new update rolled out. Now you can convert already existing belts via special tool, given by shortcut. Now you don't have to use belt conversion toggle button at all(if you want of course). I hope that update will enhance your gameplay experience. If you encounter other bugs or want to suggest something let me know!

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