Behemoth Enemies Mod

by lamali

adds behemoth enemies to the game for vulcanus demolisher and gleba pentapod enemies

Content
a month ago
2.0
7.99K
Enemies

b [Fixed] on 2.0.60 it crashes

2 months ago

Failed to load mods: File space-age/graphics/icons/behemoth-demolisher-remains.png not found

2 months ago
(updated 2 months ago)

The underlines are being interpreted as italics markers, I get:

Failed to load mods: File __space-age__/graphics/icons/behemoth-demolisher-remains.png not found

a month ago
(updated a month ago)

I am not sure what the problem is, nothing in the changelogs for Factorio.
For my game i just added two PNG's (renamed copies of the big demolisher and big demolisher remains) to _ space-age _/graphics/icons/
As i am not at the stage yet for it to matter.

Last updated 7 months ago, hopefully they don't forget about this mod. haha.

a month ago
(updated a month ago)

+1 can't even disable it since this mod is a dependancy for hard mode mod.

Error loading mods

Failed to load mods:
File space-age/graphics/icons/behemoth-demolisher-remains.png not found

Mods to be disabled:

behemoth-enemies (0.0.6)

EDIT: Did what Scrapper_101 suggested. Used editor to check them out in vulcanus. It doesn't seem to have any issues. This might be some sort of issue with dependancy that isn't actually needed.

a month ago

can pls someone send upload a file someware to fix this.....
i have a 960h+ gamefile to save......

a month ago

can pls someone upload a file someware to fix this.....
i have a 960h+ gamefile to save......

a month ago
(updated a month ago)

can pls someone upload a file someware to fix this.....
i have a 960h+ gamefile to save......

Temporary fix instructions:
- Open the game's properties on steam and click "browse local files".
- Then inside of the file explorer window, navigate to data\space-age\graphics\icons
- Copy the file named big-demolisher-remains.png and rename the copy to behemoth-demolisher-remains.png

That should solve the issue until the mod dev returns.

a month ago

can pls someone upload a file someware to fix this.....
i have a 960h+ gamefile to save......

Temporary fix...
That should solve the issue until the mod dev returns.

Would you happen to know how to find this file on Mac? In a similar situation as Stargott :/

a month ago

can pls someone upload a file someware to fix this.....
i have a 960h+ gamefile to save......

Temporary fix...
That should solve the issue until the mod dev returns.

Would you happen to know how to find this file on Mac? In a similar situation as Stargott :/

The mod is looking for a file in the space age mod.
I have no idea why the file disappeared when the game updated, I will look into it when I get home.

For now, for Mac Windows Linux, (should work for all 3)

Go to your install folder, easy to do if you installed the game with steam (right click on the game in your steam library , and click browse local files)

Then go through the following folders
Data, space-age, graphics, icons, and find the file called “big-demolisher-remains.png”
Make a copy of that file and rename it to “behemoth-demolisher-remains.png”

You should be good to go after that, this is just what SnaveSutit said, I don’t see why it won’t work on other operating systems.

If I got something wrong here my bad, I’m doing this off of memory at work.

a month ago

can pls someone upload a file someware to fix this.....
i have a 960h+ gamefile to save......

Temporary fix...
That should solve the issue until the mod dev returns.

Would you happen to know how to find this file on Mac? In a similar situation as Stargott :/

The mod is looking for a file in the space age mod.
I have no idea why the file disappeared when the game updated, I will look into it when I get home.

For now, for Mac Windows Linux, (should work for all 3)

Go to your install folder, easy to do if you installed the game with steam (right click on the game in your steam library , and click browse local files)

Then go through the following folders
Data, space-age, graphics, icons, and find the file called “big-demolisher-remains.png”
Make a copy of that file and rename it to “behemoth-demolisher-remains.png”

You should be good to go after that, this is just what SnaveSutit said, I don’t see why it won’t work on other operating systems.

If I got something wrong here my bad, I’m doing this off of memory at work.

a month ago

Got it, thank you Scrapper_101! Initially I was looking in the User Data Directory instead of the Application one, oops haha. Got the save loaded and running, appreciate the help and quick response!

a month ago
(updated a month ago)

Looks like each demolisher variant now tries to use its own icon for the corpse rocks for some reason in 2.0.60.

Should be fixed now.

I just added the missing icon file and this in data.lua:
data.raw["simple-entity"][k .. "-demolisher-corpse"].icon = "__behemoth-enemies__/graphics/icons/"..k.."-demolisher-remains.png"

a month ago

Thank you!!

a month ago

Thank you!!!

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