Behemoth Enemies Mod

by lamali

adds behemoth enemies to the game for vulcanus demolisher and gleba pentapod enemies

Content
4 months ago
2.0
5.56K
Enemies

i legendary enemies

4 months ago

im not a modder, but i do like hurting myself, so, what if there a quality chance to make stronger enemies, for my suffering. with settings like, pain, making 100% max rarity

4 months ago

im working on doing quality enemies in my mod, and i want to support this mod and figure out how to spawn demolishers with quality atm.

4 months ago

OwO

4 months ago

i have this thread which is what i need
https://forums.factorio.com/viewtopic.php?f=28&t=122343

but based on FFF seems like it won't be possible until the final 2.1 release where they plan to address such things so i will probably just make edits to demolisher ability and specifically add support for this mod instead of a generic multiplier if your demolishers are impossible to kill when they are buffed :P

4 months ago

if there over buffed, there a mod for more firepower, :3 so i wont worru to much about being unkillable

4 months ago

well i added support now, we shall see if they are too OP on default settings.

4 months ago

cool, cool, ill get back you after i give them a whirl (was busy all week and weeks to come q-q)

2 months ago

Is there any way to add even more (Optional tick box to enable them) variations? Like one of the enemy mods has Leviathan after behemoth.

Also, just in case, yes, I'm aware there are other mods that does this for bitter, sadly, the colors used for thoes massive enemies is.... making me disable the mod because i Can't stand out of place it looks (but it might just be me)

Also, thank you for the mod

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