Dynamically depend recipes on base rail recipe, even if changed by another mod.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.3
Date: 2023-03-22
Changes:
- Complete rewrite to enable copying rail recipe result amount, and for performance
Features:
- Added "gravel" from IR3 to overwritten materials
Version: 1.1.2
Date: 2021-09-06
Changes:
- opened up configurability, now the expensiveness can be set freely (don't overdo it)
- if you used expensive mode, you have to set the cost multiplier to 5 before loading your map
Version: 1.1.1
Date: 2020-12-29
Features:
- Added russian locale (thanks to EldrinnElantey on Github)
Bugfixes:
- Fixed mod name in locales
Version: 1.1.0
Date: 2020-12-02
Changes:
- Version bump for base game 1.1
Version: 0.18.4
Date: 2020-05-25
Changes:
- Changed license to the Unlicense
Version: 0.18.3
Date: 2020-03-25
Changes:
- Updated thumbnail
Version: 0.18.2
Date: 2020-03-20
Changes:
- Replaced rail ingredient with dynamic recipe ingredients of rail recipe
Version: 0.18.1
Date: 2020-03-19
Changes:
- Fixed rail count
Version: 0.18.0
Date: 2020-03-19
Features:
- Changed BBR's recipes
- Added mod setting for more expensive recipes