Dynamically depend recipes on base rail recipe, even if changed by another mod.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.3 Date: 2023-03-22 Changes: - Complete rewrite to enable copying rail recipe result amount, and for performance Features: - Added "gravel" from IR3 to overwritten materials
Version: 1.1.2 Date: 2021-09-06 Changes: - opened up configurability, now the expensiveness can be set freely (don't overdo it) - if you used expensive mode, you have to set the cost multiplier to 5 before loading your map
Version: 1.1.1 Date: 2020-12-29 Features: - Added russian locale (thanks to EldrinnElantey on Github) Bugfixes: - Fixed mod name in locales
Version: 1.1.0 Date: 2020-12-02 Changes: - Version bump for base game 1.1
Version: 0.18.4 Date: 2020-05-25 Changes: - Changed license to the Unlicense
Version: 0.18.3 Date: 2020-03-25 Changes: - Updated thumbnail
Version: 0.18.2 Date: 2020-03-20 Changes: - Replaced rail ingredient with dynamic recipe ingredients of rail recipe
Version: 0.18.1 Date: 2020-03-19 Changes: - Fixed rail count
Version: 0.18.0 Date: 2020-03-19 Features: - Changed BBR's recipes - Added mod setting for more expensive recipes