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🧟♂️ 打扫战场:虫体回收 🧪
虫子死了,不是结束,而是工厂的开始。
把战场上的虫尸变成原料、燃料、炸药和毒气武器。打扫战场,回收一切。
🪲 这个 MOD 做什么?
敌人死亡后不再只是留下一具原版尸体,而是会在原地形成死亡虫体矿。
- 🌱 新鲜期:死亡虫体保持新鲜,可被采集为新鲜生物质。
- ☠️ 腐败期:新鲜期结束后转为腐败死亡虫体,持续释放污染与毒气。
- 💨 最终消失:完全腐败后死亡虫体消失。
- 🔥 火焰清理:火焰会烧毁尸体矿,并清除同格原版尸体。
- 🏭 回收利用:用死亡虫体收集器采集,用死亡虫体加工厂加工成高价值产物。
提示:腐败阶段会吸引虫群,站上去还会受到毒气伤害。尽快回收,或者烧掉。
🔄 核心循环
- 🐛 击杀虫子 → 原地留下死亡虫体。
- ⏳ 新鲜虫体随时间腐败 → 产生污染与毒气。
- ⛏️ 死亡虫体收集器 大范围自动采集。
- 🏭 死亡虫体加工厂 分离、炼焦、萃取、合成。
- 🔫 产出弹药、医疗包、炸药、燃料、毒液武器。
- 🏆 解锁科技与成就,完成“百万虫骸”里程碑。
🏭 加工链概览
| 路线 | 图标 | 主要原料 | 主要产物 |
|---|---|---|---|
| 新鲜链 | 🌱 | 新鲜生物质、虫体液、蒸汽 | 几丁质、虫虫蛋白质、生物油、生物酶、虫体医疗包、高级弹药涂层、虫体强化弹匣 |
| 腐败链 | ☠️ | 腐败生物质、水、生物油 | 虫体焦炭、腐殖质、低效肥料、硝石、残渣、生物油、虫体毒液 |
| 毒液链 | 🧪 | 虫体毒液、钢材、电路 | 毒液炮台、毒液手榴弹、远程毒气炮弹 |
| 燃料化工 | 🛢️ | 焦炭、生物油、煤 | 固体燃料、炸药原料、合成原油、腐蚀储油罐 |
🧪 防御与武器
- 🧪 毒液炮台:使用毒气弹,攻击会减速敌人并造成持续毒伤。
- 💣 毒液手榴弹:投掷后释放毒液云,对范围内敌人造成持续酸蚀伤害并减速。
- 🚀 远程毒气炮弹:重炮专用,命中后在大范围释放毒云,持续腐蚀并减速敌人。
- 🔫 虫体强化弹匣:物理伤害 22,附带 6 点酸蚀伤害。
- 🎯 虫体穿甲弹:用高级弹药涂层制造,物理伤害远超钢弹。
🛢️ 储存与化工
- 腐蚀储油罐:容量 200K,可存生物油、毒液等尸体链流体。
- 大型腐蚀储油罐:容量 500K,适合中后期大规模生产。
- 煤-生物油共液化:煤 + 生物油 → 合成原油,把虫尸链接入原版石油体系。
- 硝石与填海:从腐殖质中提取硝石,残渣可制填海材料。
EN
🧟♂️ Battlefield Cleanup: Corpse Recycling 🧪
Bug dying is not the end, but the beginning of the factory.
Turn bug corpses on the battlefield into raw materials, fuel, explosives, and toxic gas weapons. Clean up the battlefield, recycle everything.
🪲 What does this MOD do?
Enemies no longer just leave a vanilla corpse upon death; they will form a Death Bug Corpse Ore on the spot.
- 🌱 Fresh Phase: The corpse remains fresh and can be harvested as Fresh Biomass.
- ☠️ Rot Phase: After the fresh phase, it turns into Rotten Bug Corpse, continuously releasing pollution and toxic gas.
- 💨 Final Disappearance: Fully rotted corpses disappear.
- 🔥 Fire Clearing: Fire will burn corpse ore and clear vanilla corpses in the same tile.
- 🏭 Recycling: Use the Death Bug Corpse Collector to harvest and the Death Bug Corpse Processor to process into high-value products.
Note: The rot phase attracts bugs, and standing on it deals toxic damage. Recycle quickly, or burn it.
🔄 Core Loop
- 🐛 Kill bugs → Leave death bug corpses behind.
- ⏳ Fresh corpses rot over time → Produce pollution and toxic gas.
- ⛏️ Death Bug Corpse Collector automatically harvests in a large area.
- 🏭 Death Bug Corpse Processor separates, cokes, extracts, and synthesizes.
- 🔫 Produces ammo, medical packs, explosives, fuel, and toxin weapons.
- 🏆 Unlock techs and achievements, complete the "Million Bug Skeletons" milestone.
🏭 Processing Chain Overview
| Route | Icon | Main Inputs | Main Outputs |
|---|---|---|---|
| Fresh Chain | 🌱 | Fresh Biomass, Bug Ichor, Steam | Chitin, Bug Protein, Bio-Oil, Bio-Enzyme, Bug Medical Pack, Advanced Ammo Coating, Chitin Rounds Magazine |
| Rot Chain | ☠️ | Spoilage, Water, Bio-Oil | Bug Coke, Compost, Low-Efficiency Fertilizer, Saltpeter, Residue, Bio-Oil, Bug Toxin |
| Toxin Chain | 🧪 | Bug Toxin, Steel, Circuits | Toxin Turret, Toxin Grenade, Long-Range Toxic Artillery Shell |
| Fuel & Chem | 🛢️ | Coke, Bio-Oil, Coal | Solid Fuel, Explosive Precursor, Synthetic Crude Oil, Corrosive Oil Tank |
🧪 Defense & Weapons
- 🧪 Toxin Turret: Uses toxic gas shells, attacks slow enemies and deal continuous toxic damage.
- 💣 Toxin Grenade: Releases a toxic cloud upon throwing, dealing continuous acid damage and slowing enemies in range.
- 🚀 Long-Range Toxic Artillery Shell: For artillery, releases a large toxic cloud on hit, continuously corroding and slowing enemies.
- 🔫 Chitin Rounds Magazine: 22 physical damage, with 6 acid damage.
- 🎯 Chitin Piercing Rounds: Made with advanced ammo coating, physical damage far exceeds steel rounds.
🛢️ Storage & Chemistry
- Corrosive Oil Tank: Capacity 200K, stores bio-oil, toxin, and other corpse-chain fluids.
- Big Corrosive Oil Tank: Capacity 500K, suitable for mid-to-late game mass production.
- Coal-Bio-Oil Co-Liquefaction: Coal + Bio-Oil → Synthetic Crude Oil, connecting the corpse chain to the vanilla oil system.
- Saltpeter & Landfill: Extract saltpeter from compost, residue can be made into landfill.
All assets (including code, graphics, audio, etc.) of this mod are copyrighted by the original authors.
For external use, please apply to the author first and be sure to credit the source as http://facmod.top For personal use only, please respect the author's work. Thank you..