Angel's Refining

Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.
13 days ago
0.14 - 0.17
512216

Changelog

Version: 0.10.14
Date: 04.08.2019
  Bugfixes:
    - fixed ore generatio yet again
              

Version: 0.10.13
Date: 11.06.2019
  Changes:
    - added new ore icons and gfx
  Bugfixes:
    - fixed an error with the resource generator functions
              

Version: 0.10.12
Date: 02.02.2019
  Changes:
    - changes to several functions
  Bugfixes:
    - fixed barreling modification function
              

Version: 0.10.11
Date: 31.05.2019
  Bugfixes:
    - fix to mining acid and infinites
              

Version: 0.10.10
Date: 31.05.2019
  Changes:
    - adjustments to resource generator in cooperation with bobbbingabout
  Bugfixes:
    - fixed wrong values for ferrous/cupric powder sorting recipes
              

Version: 0.10.9
Date: 26.04.2019
  Changes:
    - additional resource GFX
    - addition to barreling disabling function
    - switched catalyst recipes to crystallizer
    - adjusted ferrous and cupric chains
              

Version: 0.10.8
Date: 27.03.2019
  Bugfixes:
    - resource generator: added another get method for icons
    - fixed override for petrochem acids
              

Version: 0.10.7
Date: 26.03.2019
  Bugfixes:
    - fixed some default value set wrong for the resource generator
              

Version: 0.10.6
Date: 25.03.2019
  Bugfixes:
    - fixed a bug in the resource system
              

Version: 0.10.5
Date: 24.03.2019
  Changes:
    - another round of additions and tweaks to the resource system
              

Version: 0.10.4
Date: 16.03.2019
  Changes:
    - rewrite of the resource system
              

Version: 0.10.3
Date: N/A
  Changes:
    - added a function and corrected an override
  Bugfixes:
    - fixed a bug in a function
              

Version: 0.10.2
Date: N/A
  Bugfixes:
    - fixed a bug with barreling recipes
              

Version: 0.10.1
Date: N/A
  Bugfixes:
    - fixed a bug with bobmods mode
              

Version: 0.10.0
Date: N/A
  Changes:
    - update to 0.17
              

Version: 0.9.15
Date: N/A
  Bugfixes:
    - added additional checks for special bob options
    - added missing productivity for a recipe
              

Version: 0.9.14
Date: N/A
  Changes:
    - added internal code for ober-overhaul-mod
  Bugfixes:
    - changed stack override function to only work if stacksize is less then the desired size
              

Version: 0.9.13
Date: N/A
  Changes:
    - increased sea-floor-pump collision_box
    - added option to show voiding recipes in the crafting menu
    - added additional functions
  Bugfixes:
    - fixed geode-washing recipe not producing the amounts it should've been
              

Version: 0.9.12
Date: N/A
  Changes:
    - added descriptions and localizations
              

Version: 0.9.11
Date: N/A
  Changes:
    - increased waste water output from filtering (coal 30 -> 40, ceramic 10 -> 20)
    - decreased iron output for sorting jivolite chunks in vanilla mode
  Bugfixes:
    - fixed geode-washing recipe not producing the amounts it should've been
    - fixed missing override for map-gen-presets
              

Version: 0.9.10
Date: N/A
  Changes:
    - buffed washing recipe chain
    - added description for Seafloor Pump
  Bugfixes:
    - fixed Seafloor Pump being placeable everywhere
              

Version: 0.9.9
Date: N/A
  Changes:
    - added ingame changelog re-fromating the old changelog (thanks to vas for the hint and Warrie for reformating them)
    - adjusted geodes to be in the same order in the item as well as in the crafting menu
  Bugfixes:
    - fixed missing output for leaching plant
              

Version: 0.9.8
Date: N/A
  Changes:
    - shifted water-treatment techs
              

Version: 0.9.7
Date: N/A
  Changes:
    - added localization strings
              

Version: 0.9.6
Date: N/A
  Bugfixes:
    - fixed functions
              

Version: 0.9.5
Date: N/A
  Bugfixes:
    - building recipe fixes
  Changes:
    - switched ferrous and cupric raw ores
              

Version: 0.9.4
Date: N/A
  Bugfixes:
    - building recipe fixes
              

Version: 0.9.3
Date: N/A
  Bugfixes:
    - building recipe fixes
              

Version: 0.9.2
Date: N/A
  Bugfixes:
    - building recipe fixes
              

Version: 0.9.1
Date: N/A
  Bugfixes:
    - building recipe fixes
              

Version: 0.9.0
Date: N/A
  Changes:
    - update to 0.16
    - added cupric and ferrous production lines
    - added electrowhinning cell
    - added ore pulverizer
    - added hybrid catalyst
    - changed focused production recipes to always require a catalyst
    - changed geodes processing lines to produce crystal dust
              

Version: 0.8.2
Date: N/A
  Bugfixes:
    - fixed expensive mixed sorting recipe requiring only 4 chunks as base
  Changes:
    - added crystal dust to geode processing
    - added crystal dust to slurry recipe
    - removed nodules and it's processing chains
    - replaced nodules with geodes from washing
    - buffed washing chain by 50%
    - added iron focused refining chain
    - added copper focused refining chain
    - added catalyst to all focused ore sorting recipes
              

Version: 0.8.1
Date: N/A
  Changes:
    - moved basic ore generation inside the mod
    - added optional dependency to bobsrevamp to fix a loading issue
    - removed nodules and it's processing chains
              

Version: 0.7.26
Date: N/A
  Bugfixes:
    - fixed an error with curshed smelting recipes
              

Version: 0.7.25
Date: N/A
  Changes:
    - re-enabled barreling for lithia water
    - changed expensive plates to 5:1
    - script update
              

Version: 0.7.24
Date: N/A
  Bugfixes:
    - fixed wrong values for sorting recipes for bob
              

Version: 0.7.23
Date: N/A
  Bugfixes:
    - fixed crafting time for updated recipes
  Changes:
    - removed bobs pure water recipes
              

Version: 0.7.22
Date: N/A
  Changes:
    - added override for bobs pure water
              

Version: 0.7.21
Date: N/A
  Bugfixes:
    - fixed Yuokis and UP overrides again
  Changes:
    - small script update
              

Version: 0.7.20
Date: N/A
  Bugfixes:
    - fixed broken override for Yuokis and UP
    - fixed smelting recipes from crushed
              

Version: 0.7.19
Date: N/A
  Bugfixes:
    - fixed broken vanilla mode
  Changes:
    - tweaked some recipes for buildings
    - added expensive recipes for all buildings
    - added expensive recipes for sorting, crystallizing, crushed to stone, crushed to plates
    - added mod settings to adjust expensive settings
              

Version: 0.7.18
Date: N/A
  Bugfixes:
    - fixed a bug in the overrides that caused additional waste waters not to be added
              

Version: 0.7.17
Date: N/A
  Changes:
    - script update
              

Version: 0.7.16
Date: N/A
  Bugfixes:
    - fixed typo
              

Version: 0.7.15
Date: N/A
  Bugfixes:
    - fixed that washing was not disabled if smelting was not present
  Changes:
    - added checks for the dynamic localization function
              

Version: 0.7.14
Date: N/A
  Changes:
    - added localization back in for resouce patches and ores
    - doubled acid consumption by leaching plants (5 -> 10)
    - increased acid consupmtion for dissolution recipes (10 -> 15)
    - increased amount of fluid processed by ceramic filtering (25 -> 35)
    - decreased waster water from ceramic filtering (25 -> 10)
    - increased waster water from coal filtering (25 -> 30)
    - increased yield for final washing recipes (nodules, limestone, clay, sand)
              

Version: 0.7.13
Date: N/A
  Changes:
    - adjusted washing recipes for final products
    - decreased seafloorpump speed
    - added more dynamic recipe override for buildings (should fix dependencies on bobelectronics and boblogistics)
              

Version: 0.7.12
Date: N/A
  Changes:
    - added missing check if you disabled infinite ores
              

Version: 0.7.11
Date: N/A
  Bugfixes:
    - fixed a typo that caused issues for some people
              

Version: 0.7.10
Date: N/A
  Changes:
    - redesigned the water washing process (needs rebuilding)
    - added clay and sand if smelting is enabled
    - increased fluorite from crystallization
              

Version: 0.7.9
Date: N/A
  Bugfixes:
    - fixed additional fluid values
  Changes:
    - added uranium to the refining tables
              

Version: 0.7.8
Date: N/A
  Bugfixes:
    - migration fix for non petrochem
              

Version: 0.7.7
Date: N/A
  Changes:
    - added additional item migration.
    - added function to add fluid icon to the barrel items
    - added function to disable barreling recipes
    - disabled double barreling recipes for overridden bobs and vanilla chemicals
              

Version: 0.7.6
Date: N/A
  Bugfixes:
    - added a fix for migration
    - added a fix for mod options
    - fixed errors that happend because of the heavy pump move
    - fixed that the acid override had old 0.14 fluid values
  Changes:
    - changed name of the heavy pump to barreling pump
    - moved vanilla barreling recipes to angels-fluid-control tab
    - moved storage tank to fluid-control-tab
              

Version: 0.7.5
Date: N/A
  Changes:
    - added heavy pump
    - added options to use either vanilla barreling or heavy pump barreling
    - added options to use auto barreling (heavy pump selects barreling recipe by itself)
              

Version: 0.7.4
Date: N/A
  Bugfixes:
    - added fixed override functions
              

Version: 0.7.3
Date: N/A
  Changes:
    - added mod option to use angels or vanilla barelling
              

Version: 0.7.2
Date: N/A
  Bugfixes:
    - added temporary fix for override functions
              

Version: 0.7.1
Date: N/A
  Bugfixes:
    - fixed thermal extractor not working
  Changes:
    - removed water-treatment-3 technology for vanilla
              

Version: 0.7.0
Date: N/A
  Changes:
    - update for 0.15
              

Version: 0.6.13
Date: N/A
  Changes:
    - added Fatmice Uranium Power tweaks https://forums.factorio.com/viewtopic.php?p=229924#p229924
    - added water treatment 3, changed prior techs to lower requirements, moved salt recipes to wt3
    - added washing plant 2
              

Version: 0.6.12
Date: N/A
  Changes:
    - updated icons to match new plates in smelting
    - increased output of manganese and chrome
    - disabled sand recipe (no use as of yet)
    - enabled productivity for all recipes in ore-sorting-facilities and crystallizers
              

Version: 0.6.11
Date: N/A
  Bugfixes:
    - fix for empty barrel recipe
              

Version: 0.6.10
Date: N/A
  Changes:
    - added barreling for nodule fluids
              

Version: 0.6.9
Date: N/A
  Bugfixes:
    - fixed recipes for washing plant and seafloor pump
              

Version: 0.6.8
Date: N/A
  Changes:
    - added support smelting 2.0
    - added washer processing chain
              

Version: 0.6.7
Date: N/A
  Bugfixes:
    - fixed missing void recipes for saline and mineralized water if only refining is used
              

Version: 0.6.6
Date: N/A
  Bugfixes:
    - fixed crystallizer mk2 energy consumption
  Changes:
    - decreased crafting time for all salination plant recipes
    - added new vanilla mode
    - changed order of the geode processing recipe, to match their occurence in floatation
              

Version: 0.6.5
Date: N/A
  Changes:
    - increased geode yield a bit again
    - added additional migration for older versions
              

Version: 0.6.4
Date: N/A
  Changes:
    - updated functions
              

Version: 0.6.3
Date: N/A
  Bugfixes:
    - fixed Crystal Catalyst not being craftable
              

Version: 0.6.2
Date: N/A
  Bugfixes:
    - migration fix
              

Version: 0.6.1
Date: N/A
  Bugfixes:
    - migration fix
  Changes:
    - void items are now hidden
              

Version: 0.6.0
Date: N/A
  Bugfixes:
    - fixed some grouping errors
  Changes:
    - internal restructure
    - reduced amount of geodes from floatation
    - readded other color geodes to floatation recipes
    - removed parts of the geode/gem processing line
    - added crystallization of gems
    - added gem-crystallization technology
    - added crystal catalysator
    - reduced waste water output on all recipes
    - added barrel recipes for lithia-water
    - removed vanilla version
    - removed furnace type entities experiment
              

Version: 0.5.6
Date: N/A
  Bugfixes:
    - fixed values for salination recipes
  Changes:
    - added grouping for barrel items
              

Version: 0.5.5
Date: N/A
  Bugfixes:
    - small fixes
  Changes:
    - improved salination plant recipes
    - removed legacy thermal-water-barrels
              

Version: 0.5.4
Date: N/A
  Bugfixes:
    - fixed clarifier not working
              

Version: 0.5.3
Date: N/A
  Bugfixes:
    - another migration fix
              

Version: 0.5.2
Date: N/A
  Bugfixes:
    - migration fix for vanilla
              

Version: 0.5.1
Date: N/A
  Bugfixes:
    - migration fix
              

Version: 0.5.0
Date: N/A
  Bugfixes:
    - several small fixes
  Changes:
    - added barreling for fluids
    - added new tabs for barreling and water-treatment
    - added barreling technology
    - added salination-plant
    - added recipes to produce saline-water and salt
    - increased clarifier input
              

Version: 0.4.5
Date: N/A
  Bugfixes:
    - another fix for furnace types (source_inventory_size)
              

Version: 0.4.4
Date: N/A
  Bugfixes:
    - fix for furnace types
              

Version: 0.4.3
Date: N/A
  Changes:
    - changed rubyte coloring
    - added trigger to enable furnace types for refining machines
              

Version: 0.4.2
Date: N/A
  Bugfixes:
    - small fixes
              

Version: 0.4.1
Date: N/A
  Changes:
    - added missing migration
    - changed mineralized water recipe to use water instead of purified water
    - changed rubyte coloring
              

Version: 0.4.0
Date: N/A
  Changes:
    - added additional water-treatment options to go along the tie ins with petrochem
    - converted parts of the overrides to script to make it more robust
    - redone the icons for waste water
    - adjusted module slots for main refining buildings
    - added module slots to the thermal extractor
    - added trigger support to enable productivity on sorters, crystallizer and dissolution recipes
              

Version: 0.3.10
Date: N/A
  Bugfixes:
    - fixed a load error for the vanilla variant caused by the renaming of yellow waste water
              

Version: 0.3.9
Date: N/A
  Bugfixes:
    - fixed/added migration
              

Version: 0.3.8
Date: N/A
  Bugfixes:
    - fixed an error with the waste water name change and yuokis
              

Version: 0.3.7
Date: N/A
  Bugfixes:
    - fixed a typo
  Changes:
    - renamed floatation waste water to yellow waste water, to reflect that it isnt exclusively give by the floatation process
              

Version: 0.3.6
Date: N/A
  Bugfixes:
    - fixed order of buildings in crafting menu
  Changes:
    - decreased sodium hydroxide output of saline water electrolysis recipe
              

Version: 0.3.5
Date: N/A
  Bugfixes:
    - fixed crystallization recipes for additional mods to require 5 minderal sludge
              

Version: 0.3.4
Date: N/A
  Bugfixes:
    - fixed the base game recipes for MK3 leaching plant and floatation cell
  Changes:
    - changed recipes for the liquifier to be more avaiable early game
              

Version: 0.3.3
Date: N/A
  Changes:
    - replaced icon for jivolite ore
              

Version: 0.3.2
Date: N/A
  Bugfixes:
    - fixed an error
              

Version: 0.3.1
Date: N/A
  Changes:
    - replaced water in bob chemical recipes with purified water
    - added some localization strings
              

Version: 0.3.0
Date: N/A
  Changes:
    - Updated to game version > 0.14
              

Version: 0.2.12
Date: N/A
  Bugfixes:
    - Fixed missing fast_replaceable_group for burner-ore-crusher
              

Version: 0.2.11
Date: N/A
  Bugfixes:
    - Fixed a logic error
              

Version: 0.2.10
Date: N/A
  Bugfixes:
    - Fixed some recipe values
  Changes:
    - Changed ceramic filters, they need to be cleaned after use now
    - Re-rendered the Hydro-Plant to fix a bug with MacOS and improve animation
              

Version: 0.2.9
Date: N/A
  Bugfixes:
    - Fixed error with vanilla
              

Version: 0.2.8
Date: N/A
  Bugfixes:
    - Fixed error with vanilla
              

Version: 0.2.7
Date: N/A
  Bugfixes:
    - Fixed migration (hopefully)
  Changes:
    - Added recipe to turn crystal slurry into mineral sludge
    - Added Hydro Plant Mk2
    - Added recipe to turn crushed stone into mineralized water
              

Version: 0.2.6
Date: N/A
  Bugfixes:
    - Fixed migration (hopefully)
  Changes:
    - Changed several inconsistencies with the localization
    - Changed the processing/refining chain for gems
    - Rearranged some groups and icons
    - Added new technology: Geode processing 2
    - Added new building: Liquifier, as an early simpler chemical plant
    - Changed Icon for Thermal to Lithia Water
              

Version: 0.2.5
Date: N/A
  Bugfixes:
    - Fixed an error
              

Version: 0.2.4
Date: N/A
  Bugfixes:
    - Fixed broken migration script for slag processing, UP, YI and NUC support
    - Fixed icons for advanced sorting for UP, YI and NUC
              

Version: 0.2.3
Date: N/A
  Bugfixes:
    - Fixed missing dependency/broken tie in for other mods (YI, UP, NUC)
  Changes:
    - Switched tables for vanilla sorting
    - Updated more of the icons
    - Added localization for the Geode Processing technology
    - Added advanced recipes for other mods ores (YI, UP, NUC)
    - Removed config file
              

Version: 0.2.2
Date: N/A
  Changes:
    - Added geodes to the game, they are a byproduct to the hydro refining and drop from rocks.
    - Added geodes processing lines to get bobgems from them
    - Re-Rendered most technology icons to be 128x128 px
    - Added some missing localizations
    - Added recipes to get lithia water from thermal water
    - Moved some item-groups to other rows in the angels-refining tab
    - Rearranged the position of some recipe
              

Version: 0.2.1
Date: N/A
  Bugfixes:
    - fixed an error with clarifier void recipes
  Changes:
    - Updated for version 0.13
    - new icons for several items
              

Version: 0.1.7
Date: N/A
  Bugfixes:
    - fixed an error with the clarifier not working
              

Version: 0.1.6
Date: N/A
  Bugfixes:
    - fixed a typo in the migration file
              

Version: 0.1.5
Date: N/A
  Bugfixes:
    - fixed a possible naming error
  Changes:
    - changed the crafting speed for the ore-crusher-mk2 from 3 to 2
    - added clarifier, which acts as a water void pump for the specialized water types
    - reworked vanilla version: will now use the same mode as the bobs version. angelsinfiniteores are now required.
              

Version: 0.1.4
Date: N/A
  Changes:
    - added recipe to turn crushed stone into mineral sludge
    - added water treatment recipe to yield YI contaminated water
    - added individual icons for slag processing recipes
              

Version: 0.1.3
Date: N/A
  Bugfixes:
    - fixed an error with nucular integration (requiring the wrong material for the sorting recipe)
  Changes:
    - added localization for the base game variant
    - added hydro-plant and config settings to enable/disable it
    - moved the catalysts into the processing mod
    - tweaked some stats for the refining buildings (consumption, modules, idle drain, pollution)
              

Version: 0.1.2
Date: N/A
  Bugfixes:
    - fixed tier 1 ore mixing results to 4 instead of 3
    - fixed an error with the vanilla sorting recipes crafting categories
  Changes:
    - cut the time for all the sorting recipes in half
    - added final version of the thermal-extractor
    - updated the icons for alien artifacts and catalysts
    - added oil-processing as a requirement to the hydro-refining technology
    - changed the cost of ore-refining and advanced-ore-processing-4 technology from requiring science-pack-4 to alien-science-packs
    - added basic catalyst as ingredient to the tier 4 refining (crystal to purified)
    - added support for nucular mod and its uranium ore to angelsinfiniteores and angelsrefining
    - tweaked some stats for the refining buildings (consumption, modules, idle drain, pollution)