All Planets Cooperative


Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.

Tweaks
2 months ago
2.0
97

g Playable with fewer players?

4 months ago

Very cool idea, I love to play with others in this way, together but separated πŸ˜„
In the mod description it says "Intended for at least one player on each planet". How playable is it when you're just two, or three?

3 months ago

A good suggestion is to use a doppelganger.

3 months ago

Yes that makes sense. I'm not sure how to realize it, though. What would you suggest?
Looking for it, I only found this mod: https://mods.factorio.com/mod/multiple-characters

2 months ago
(updated 2 months ago)

Very cool idea, I love to play with others in this way, together but separated πŸ˜„
In the mod description it says "Intended for at least one player on each planet". How playable is it when you're just two, or three?

I'm trying to play with some friends now and having trouble getting a consistent team, so I understand the frustration! It also means that testing hasn't really been done much, but I've found at least one known problem (accumulators are locked so Fulgora EM science can't be made. Fixed with today's version 0.1.3). Right now the tech tree gets gnarly and is probably unplayable if you are missing any planets. Doppelganger solution might work, but I don't know how to implement it. If you have some fixes go for it!

2 months ago
(updated 2 months ago)

What is required to be able to build space platforms with thrusters? Are any planet’s science packs obligatory? Once you're in space and moving, anyone can go to other planets to catch up with the respective research, similar to normal Space Age.

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