All Planets Cooperative


Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.

Tweaks
2 months ago
2.0
97

Changelog

Version 0.1.3
Date: 2025-08-14
  Fixes
    - Removed Metallurgic science requirement for accumulators, making it possible to craft Electromagnetic science
    - Reduced multiplier on difficulty of techs which have been replaced by individual planetary science requirements from 5x original cost to 2x
    - Added simultaneous research mod requirement to reflect description.
Version: 0.1.2
Date: 2025-06-28
  Fixes:
    - Removed requirements on nonoptional techs after failing to get parallel research to cover separated labs
Version: 0.1.0
Date: 2025-06-26
  Changes:
    - Create mod
    - Make Metallurgic, Agricultural, and Electromagnetic science required for most infinite productivity research
    - Added some Metallurgic, Agricultural, and/or Electromagnetic science requirements for certain techs.