All Planets Cooperative


Play as a group, isolated on different planets, sharing research. Mod of Planet Picker. Play any planet as a start, with multiplayer. Intended for at least one player on each planet. Restructured some techs to require certain planet sciences, and uses parallel labs to link research across different planets.

Tweaks
23 days ago
2.0
79

Changelog

Version 0.1.3
Date: 2025-08-14
  Fixes
    - Removed Metallurgic science requirement for accumulators, making it possible to craft Electromagnetic science
    - Reduced multiplier on difficulty of techs which have been replaced by individual planetary science requirements from 5x original cost to 2x
    - Added simultaneous research mod requirement to reflect description.
Version: 0.1.2
Date: 2025-06-28
  Fixes:
    - Removed requirements on nonoptional techs after failing to get parallel research to cover separated labs
Version: 0.1.0
Date: 2025-06-26
  Changes:
    - Create mod
    - Make Metallurgic, Agricultural, and Electromagnetic science required for most infinite productivity research
    - Added some Metallurgic, Agricultural, and/or Electromagnetic science requirements for certain techs.