During your exploration of the planet, you stumble across a new type of fluid. You find that when you inject this fluid with other materials it becomes empowered. AiX Matter is the base of this mod, use it to better your base and automation.
Large total conversion mods.
Version: 0.2.4 Date: 2021-06-25 Bugfixes: - [+] Fixed fatal error when attempting to load Factorio due to fluid index problems.
Version: 0.2.3 Date: 2020-12-15 Bugfixes: - [+] In my haste to release v0.2.2 - I forgot to actually set the correct recipe for the new Furnace. Fixed (oops lol)
Version: 0.2.2 Date: 2020-12-15 Bugfixes: - [+] Fixed the very funky Matter Splitter sprite error - [+] Fixed migration issues Features: - [~] Added Matter Smelting Technology (Furnace)
Version: 0.2.1 Date: 2020-12-11 Features: - [+] Added Matter Duplication Technology - You can now duplicate most items that will accept Productivity Modules from their raw materials, however it is extremely expensive. - [+] Added Iridium-192 which is a byproduct of the reaction within a Nuclear Reactor, this is used to create the Duplication Liquid Changes: - [~] Removed a load of log lines, your hard drive can thank me later.
Version: 0.2.0 Date: 2020-12-10 Features: - [+] Added Matter Underground belts of the following reach lengths: 12, 16, 20 tiles respectively - [+] Added two new Logistical Matter Belts and Splitters with item speeds 75 and 90 items per second respectively - [+] Added Matter Iron, Copper and Steel plate research before you can unlock Matter Logistic Research - [+] Added AlienX's Enrichment Process (Much like Kovarex's Enrichment Process, just for Cracked Matter) Changes: - [~] Reduced the time it takes to smelt Matter Iron/Copper Plate from 7 seconds to 3 seconds - [~] Reduced the time it takes to create Matter Covered Iron/Copper Plate from 2.5 to 2 seconds - [~] Reduced the amount of Matter Ore required to create Matter Covered Iron/Copper/Steel Plate, but increased the amount of Liquid Matter needed in each - [~] Reduced the time it takes to produce Matter Iron Sticks and Matter Gear Wheels from 2.5 to 1.5 - [~] Reduced the time it takes to smelt Matter Steel Plate from 7 seconds to 4 seconds - [~] Moved some research tiers around to make room for the new Iron, Copper and Steel plate research mentioned above - [~] Matter Transport belts no longer require Pure Liquid Matter, instead they require just Liquid Matter. However the next tiers of belt require Pure Liquid Matter - [~] Updated some technology icons to better reflect Factorio v1.1 Bugfixes: - [+] Replaced Matter Solid Fuel with Matter Steel Plate in the Chemical Science Pack so Chemical Testing Technology can now be researched - [+] Fixed up some of the icons so they work with Factorios icon mipmaps
Version: 0.1.9 Date: 2020-11-28 Features: - [+] Added Matter Coated Coal for better use with the modified Matter Boilers Changes: - [~] Changed some of the technology tree to better refelect the changes in Matter Power Generation - [~] Finally fixed that Matter Power Plants do not actually give more power than normal steam engines - [~] Updated icon sizes and sprites for some entities such as the Matter Beacon
Version: 0.1.8 Date: 2020-11-25 Features: - Now supported on v1.0 - [+] Added limited support for Space Exploration by Earendel
Version: 0.1.7 Date: 2020-01-25 Features: - Now supported on 0.18
Version: 0.1.6 Date: 2019-10-31 Bugfixes: - [~] Fixed that you were unable to complete the research tree (Thanks IlK7)
Version: 0.1.5 Date: 2019-08-30 Bugfixes: - [~] Fixed AiX Matter not loading due to an animation set error in the latest factorio build - [~] Fixed AiX Matter not loading with custom style sheets that did not have ores with 8 frames (Krastorio tested)
Version: 0.1.4 Date: 2019-07-05 Bugfixes: - [~] AiX Matter now works on the latest experimental release of Factorio (tested on 0.17.54)
Version: 0.1.3 Date: 2019-05-03 Changes: - [~] Fixed the stack sizes for many items that were way too low (sorry!)
Version: 0.1.2 Date: 2019-04-11 Changes: - [+] Added Matter Belts, Splitters and Undergrounds - [+] Added Pure Liquid Matter, which is created with Oxygen Collectors and Air Filters - [+] Added Utility and Space Matter Science Packs - [+] Added Infinite Inserter Capacity Bonus Research - [+] Added Infinite Stack Inserter Capacity Bonus Research - [+] Added Infinite Breaking Force Research - [+] Added Infinite Science Lab Speed Research - [+] Added Infinite Worker Robot Cargo Size Research - [~] Renamed Liquid Matter Mixed With Water to Diliuted Liquid Matter - [~] Diluted Liquid Matter needs less Liquid Matter now to produce (was 30, now 10) - [~] Clay Bricks no longer need 150 Liquid Matter to make (now 25) - [~] Ore Crushing no longer needs Cracked Matter 9000, but does need Water - [~] Matter Drills Mk1, Mk2 and Mk3 are now 3x, 4x and 5x faster than Factorio's Vanilla drill Bugfixes: - Picking up Self healing Walls will now give you back a Self Healing Wall
Version: 0.1.1 Date: 2019-04-08 Bugfixes: - AiX Matter is now compatible with 'FactorioExtended Plus Power'
Version: 0.1.0 Date: 2019-04-07 Changes: - [+] Added a Matter Laser Rifle and Cartridge. It shoots a beam of concentrated matter that damages anything along its path - [+] Added Self Healing Walls - [+] Added Matter Mining Drills (Mk1, Mk2 and Mk3 variants) - Thanks to Deadlock for the graphics - [+] Added Matter Oil Processing and Cracking - [~] Matter Cable is now made from Matter Copper Plate - [~] Renamed Matter Weaponry to Matter Bullets and Magazines as it's less confusing Bugfixes: - Fixed a bug with dynamic ore generation when the recipe ingredients table does not have named values - Matter Infused Walls reasearch should now work with more mods (such as Bobs / Angels) - Liquid Matter deposists now gain a large boost when Infinite ores are turned on in Mod Settings
Version: 0.0.9 Date: 2019-04-04 Changes: - [+] Added support for RSO (RSO needs to be updated though) - [+] Greatly increased the yield of Mixed Liquid Matter with Water - [+] Matter Power Boiler and Generator now needs much less materials to be built Bugfixes: - Fixed that power-supply and adv-power-supply technologies didnt have a locale definition - Matter Cracking now correctly needs Matter Infused Production science packs to research - Matter Walls can now be researched with Dectorio installed
Version: 0.0.8 Date: 2019-04-02 Changes: - [+] Added Matter Power Generation - [+] Added Mixed Liquid Matter (from water and liquid matter) to be used with Power Generation - [+] Added Matter Copper Plates - [+] Added Matter Steel Plates - [+] Added Matter Sticks - [+] Added Matter Power Supply and Matter Advanced Power Supply - [+] Added Matter Medium & Big Power Poles, plus extended-reach variants - [+] Added Matter Substation - [+] Added locale for new entities/items/etc - [+] Added recipe for Matter Laser Turrets so you can build them from Vanilla Turrets - [+] Added recipie to convert Cracked Matter 9000 to Mixed Liquid Matter to be used in power generation (as a recylcing attempt) - [~] Changed Matter Plates to be Matter Iron Plates - [~] Changed all AiX Matter Ores to be in the startup area - [~] Changed Science packs now take 2 seconds to bottle, instead of the incorrect 20 Bugfixes: - Fixed some invalid Ore generation values, you should see Matter Ore and Liquid Matter patches more often now on new maps and in new chunks - Fixed sorting order for Matter Plate variants
Version: 0.0.7 Date: 2019-03-28 Changes: - [+] Added Matter Infused Assembly Machines Tier 2 and 3 - [+] Added research for both new Assembly Machines - [+] Matter Infused Laser Turret now has it's own research - [+] Matter Plate now also needs Copper Plate as well as Iron Plate - [+] Matter Science pack graphics changed to make them look different from vanilla - [+] AiX Matter now has it's own Items Group - [+] All AiX Matter items/buildings/ores are now sorted correctly in the Items Screen - [+] Added Unfired & Fired Matter Stone Bricks - [+] Added Matter Infused Walls - [+] Added technology tree for Matter Stone Walls Bugfixes: - Matter Cable is now disabled by default and will no longer show on your crafting menu before researching it - Matter Beacon now has an effective distribution of 75% over the vanilla 50%
Version: 0.0.6 Date: 2019-03-26 Changes: - Added this change log Bugfixes: - Updated the Matter Beacon pickup result so that you get the building back, instead of wrongly receiving the vanilla Beacon. - Updated the Matter Lab pickup result so that you get the building back, instead of wrongly receiving the vanilla Lab. - Updated the Matter Laser Turret pickup result so that you get the building back, instead of wrongly receiving the vanilla Laser Turret.
Version: 0.0.5 Date: 2019-03-25 Changes: - [-] Removed the old Matter Lab graphics - [+] Updated Matter Lab graphics with a better looking variant Features: - [+] Matter Beacon - [+] Matter Laser Turret Bugfixes: - Fixed Dynamic Ore Generation for ore prototypes that were not created with defined Name and Amount values in their Result tree - Fixed matter lab having the wrong technology prerequisites
Version: 0.0.4 Date: 2019-03-25 Changes: - [+] Matter science packs are now created from Matter Science Powder, with water and a Science Flask Features: - [+] Stone can be crushed into Sand, when smelted Sand will become a Science Flask
Version: 0.0.3 Date: 2019-03-24 Changes: - [+] Matter Ore can now be set as infinite ore within the startup settings Features: - [+] Most ores (that are supported) are now dynamically generated into their Matter Infused counterparts, these ores give a 3x yield. - [+] Dynamic Ore Generation added for all infused ore
Version: 0.0.2 Date: 2019-03-20 Features: - [+] Matter Weaponry (new bullets and magazine that deal good damage)
Version: 0.0.1 Date: 2019-03-15 Features: - Initial mod creation, unreleased to the general public - [+] Matter Ore and Liquid Matter - [+] Matter Infused Science Packs - [+] New Research tree based off Matter Science