the config setting should only take affect IFF (if and only if) the mod is enabled. for some reasons, a user may need to disable or choose not to play with Mod-B, if your config setting explicitly demands that mod-B is enabled, any changes to it or disabling of it will cause your mod to crash, and will not be able to be loaded until Mod-B is fixed. Thus, the proper way to handle it is to use an AND statement or a nested-IF statement that checks if the mod is enabled, and if that mod exists, than check if the setting is enabled---then, and only then---make those changes. if the setting is on, but the mod isn't enabled, the code should never even reach that part where changes are being made (under the assumption) that the mod is enabled. get me?