Dynamically modifies your movement speed, so that you can walk long stretches more quickly, without sacrificing maneuverability in your factory. Fully customizable with settings!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.0 Date: 29. 11. 2020 Changes: - Update to Factorio 1.1.
Version: 0.2.0 Date: 26. 09. 2020 Features: - Add setting that disables the mod temporarily for a player when they take damage. Changes: - Significantly reduce the default settings, but feel free to turn it up again if you prefer.
Version: 0.1.1 Date: 22. 04. 2020 Bugfixes: - Fix crash upon player death.
Version: 0.1.1 Date: 14. 04. 2020 Changes: - Use LuaControl::walking_state to determine if the player is walking or not.
Version: 0.1.0 Date: 13. 04. 2020 Features: - Initial Version - Movement speed increases as you walk longer, returns to normal as you stop walking. - Several settings to customize the behavior and speeds. - Setting to temporarily disable it globally (for servers). - Hotkey, shortcut, and setting to disable it for individual players.