Adaptive Movement Speed


Dynamically modifies your movement speed, so that you can walk long stretches more quickly, without sacrificing maneuverability in your factory. Fully customizable with settings!

Utilities
10 months ago
0.18 - 2.0
12.4K

Changelog

Version: 0.4.1
Date: 22. 10. 2024
  Bugfixes:
    - Fix a missed case for Factorio 2.0/Space Age upgrade.
Version: 0.4.0
Date: 22. 10. 2024
  Changes:
    - Update to Factorio 2.0/Space Age.
Version: 0.3.0
Date: 29. 11. 2020
  Changes:
    - Update to Factorio 1.1.
Version: 0.2.0
Date: 26. 09. 2020
  Features:
    - Add setting that disables the mod temporarily for a player when they take damage.
  Changes:
    - Significantly reduce the default settings, but feel free to turn it up again if you prefer.
Version: 0.1.1
Date: 22. 04. 2020
  Bugfixes:
    - Fix crash upon player death.
Version: 0.1.1
Date: 14. 04. 2020
  Changes:
    - Use LuaControl::walking_state to determine if the player is walking or not.
Version: 0.1.0
Date: 13. 04. 2020
  Features:
    - Initial Version
    - Movement speed increases as you walk longer, returns to normal as you stop walking.
    - Several settings to customize the behavior and speeds.
    - Setting to temporarily disable it globally (for servers).
    - Hotkey, shortcut, and setting to disable it for individual players.