Dynamically modifies your movement speed, so that you can walk long stretches more quickly, without sacrificing maneuverability in your factory. Fully customizable with settings!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.4.1
Date: 22. 10. 2024
Bugfixes:
- Fix a missed case for Factorio 2.0/Space Age upgrade.
Version: 0.4.0
Date: 22. 10. 2024
Changes:
- Update to Factorio 2.0/Space Age.
Version: 0.3.0
Date: 29. 11. 2020
Changes:
- Update to Factorio 1.1.
Version: 0.2.0
Date: 26. 09. 2020
Features:
- Add setting that disables the mod temporarily for a player when they take damage.
Changes:
- Significantly reduce the default settings, but feel free to turn it up again if you prefer.
Version: 0.1.1
Date: 22. 04. 2020
Bugfixes:
- Fix crash upon player death.
Version: 0.1.1
Date: 14. 04. 2020
Changes:
- Use LuaControl::walking_state to determine if the player is walking or not.
Version: 0.1.0
Date: 13. 04. 2020
Features:
- Initial Version
- Movement speed increases as you walk longer, returns to normal as you stop walking.
- Several settings to customize the behavior and speeds.
- Setting to temporarily disable it globally (for servers).
- Hotkey, shortcut, and setting to disable it for individual players.