Adaptive Movement Speed


Dynamically modifies your movement speed, so that you can walk long stretches more quickly, without sacrificing maneuverability in your factory. Fully customizable with settings!

1 year, 1 month ago
0.18 - 1.1
3441

Changelog

Version: 0.3.0
Date: 29. 11. 2020
  Changes:
    - Update to Factorio 1.1.
Version: 0.2.0
Date: 26. 09. 2020
  Features:
    - Add setting that disables the mod temporarily for a player when they take damage.
  Changes:
    - Significantly reduce the default settings, but feel free to turn it up again if you prefer.
Version: 0.1.1
Date: 22. 04. 2020
  Bugfixes:
    - Fix crash upon player death.
Version: 0.1.1
Date: 14. 04. 2020
  Changes:
    - Use LuaControl::walking_state to determine if the player is walking or not.
Version: 0.1.0
Date: 13. 04. 2020
  Features:
    - Initial Version
    - Movement speed increases as you walk longer, returns to normal as you stop walking.
    - Several settings to customize the behavior and speeds.
    - Setting to temporarily disable it globally (for servers).
    - Hotkey, shortcut, and setting to disable it for individual players.