for what's it worth, it's a decent idea. I really like how it moves barrels down, they really clutter the space with SE and your nuclear mod together.
Looking again at the deadlock code, here's how it's idenifying it's loaders
if string.match(game.item_prototypes[key].order, "deadlock%-loader") then
as long as the order string contains the deadlock%-loader, it should work on it.