Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0 Date: 2020-09-29 Changes: - Rebranded Rocket control unit as Control unit.
Version: 0.0.10 Date: 2020-02-25 Changes: - Changed Power Entities power-pad glow color to yellow. - Disabled support of nuclear loaders, since the vanilla loaders hd addLoader() function doesn't seem to work and we don't use them much anyway.
Version: 0.0.9 Date: 2020-02-13 Fixes: - Added support for the addLoader function in vanillaHD's new code. - Fixed solid fuel icon size.
Version: 0.0.8 Date: 2020-02-03 Changes: - Incremented to 0.18.
Version: 0.0.7 Date: 2019-12-29 Entities: - Removed collision_mask calibrations for rail signals and stations.
Version: 0.0.6 Date: 2019-10-02 Entities: - Increased collision_box size of heat exchanger entity, to prevent players from running between them.
Version: 0.0.5 Date: 2019-10-01 Changes: - Improved tech removal algorithm, eliminating several redundant technology effects. Recipes: - Added heavy and light oil sulfur processing to "sulfur-processing" tech in the presense of Sulfur Production from Oils mod. Technologies: - Removed electric-boiler tech since electric-boiler is made available under fluid-handling.
Version: 0.0.4 Date: 2019-09-28 Entities: - Removed resource-layer collision_mask from all turret types.
Version: 0.0.3 Date: 2019-09-25 Technology: - Blocked dect-lawnmower technology since lawnmower item is available in shortcuts without it. Fixes: - Fixed changelog.
Version: 0.0.2 Date: 2019-09-25 Calibrated: - Changed concrete lamppost light to a sodium-like color.